using NUnit.Framework; namespace UnitySDKEditorTests { public partial class MLInput { [Test] public void NativeBindings_MLInputControllerTouchpadGesture_struct_size() { var capiSize = NativeBindingsTestsProvider.GetMLInputControllerTouchpadGestureSize(); var type = FindTypeByName("MLInputControllerTouchpadGesture"); Assert.IsNull(type); } [Test] public void NativeBindings_MLInputControllerState_struct_size() { var capiSize = NativeBindingsTestsProvider.GetMLInputControllerStateSize(); var type = FindTypeByName("MLInputControllerState"); Assert.IsNull(type); } } }