using UnityEngine; namespace Monpl.Utils.Extensions { public static class ColorExtensions { public static Color Opaque(this Color color) { return new Color(color.r, color.g, color.b); } public static Color Invert(this Color color) { return new Color(1 - color.r, 1 - color.g, 1 - color.b, color.a); } public static Color WithAlpha(this Color color, float alpha) { return new Color(color.r, color.g, color.b, alpha); } } }