// Copyright (C) 2023 Nicholas Maltbie // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and // associated documentation files (the "Software"), to deal in the Software without restriction, // including without limitation the rights to use, copy, modify, merge, publish, distribute, // sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING // BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY // CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using nickmaltbie.OpenKCC.Utils.ColliderCast; using UnityEditor; using UnityEngine; namespace nickmaltbie.OpenKCC.Editor { [CustomPropertyDrawer(typeof(ColliderConfiguration))] public class ColliderConfigurationDrawer : PropertyDrawer { public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { EditorGUI.BeginProperty(position, label, property); // Draw fields - pass GUIContent.none to each so they are drawn without labels\ SerializedProperty typeProp = property.FindPropertyRelative("type"); EditorGUILayout.PropertyField(typeProp, label); var col = (ColliderType)typeProp.enumValueIndex; switch (col) { case ColliderType.Box: EditorGUILayout.PropertyField(property.FindPropertyRelative("boxCenter"), new GUIContent("Center")); EditorGUILayout.PropertyField(property.FindPropertyRelative("boxSize"), new GUIContent("Size")); break; case ColliderType.Sphere: EditorGUILayout.PropertyField(property.FindPropertyRelative("sphereCenter"), new GUIContent("Center")); EditorGUILayout.PropertyField(property.FindPropertyRelative("sphereRadius"), new GUIContent("Radius")); break; case ColliderType.Capsule: EditorGUILayout.PropertyField(property.FindPropertyRelative("capsuleCenter"), new GUIContent("Center")); EditorGUILayout.PropertyField(property.FindPropertyRelative("capsuleRadius"), new GUIContent("Radius")); EditorGUILayout.PropertyField(property.FindPropertyRelative("capsuleHeight"), new GUIContent("Height")); EditorGUILayout.PropertyField(property.FindPropertyRelative("capsuleDirection"), new GUIContent("Capsule Direction")); break; case ColliderType.Point: EditorGUILayout.PropertyField(property.FindPropertyRelative("pointCenter"), new GUIContent("Center")); break; } EditorGUI.EndProperty(); } } }