// Copyright (C) 2023 Nicholas Maltbie // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and // associated documentation files (the "Software"), to deal in the Software without restriction, // including without limitation the rights to use, copy, modify, merge, publish, distribute, // sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING // BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY // CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System.Linq; using nickmaltbie.OpenKCC.Utils; using nickmaltbie.TestUtilsUnity.Tests.TestCommon; using NUnit.Framework; using UnityEngine; namespace nickmaltbie.OpenKCC.Tests.EditMode.Utils { /// /// Basic EditMode tests for the class. /// [TestFixture] public class SmoothedWindowTests : TestBase { [Test] public void Validate_SmoothedWindowVector3() { var vector = new SmoothedVector(4); Assert.AreEqual(Vector3.zero, vector.Average()); vector.AddSample(Vector3.up); Assert.AreEqual(Vector3.up, vector.Average()); vector.AddSample(Vector3.up); Assert.AreEqual(Vector3.up, vector.Average()); vector.AddSample(Vector3.down); vector.AddSample(Vector3.down); Assert.AreEqual(Vector3.zero, vector.Average()); vector.AddSample(Vector3.down); vector.AddSample(Vector3.down); Assert.AreEqual(Vector3.down, vector.Average()); } [Test] public void Validate_SmoothedWindow_Samples([NUnit.Framework.Range(0, 100, 10)] int size) { var smoothed = new SmoothedWindow(size); for (int i = 0; i < size; i++) { smoothed.AddSample(i); Assert.AreEqual(i + 1, smoothed.Count); Assert.IsTrue(smoothed.Values.SequenceEqual(Enumerable.Range(0, i + 1))); } for (int i = 0; i < size / 2; i++) { smoothed.AddSample(size + i); Assert.AreEqual(size, smoothed.Count); Assert.IsTrue(smoothed.Values.SequenceEqual(Enumerable.Range(i + 1, size))); } } } }