namespace UnityFusion.Runtime.Generated { public class SystemClrBinding { public static void Binding(Enviorment.AppDomain _app) { System_IO_File_Binding.Register(_app); System_IO_Path_Binding.Register(_app); System_IO_MemoryStream_Binding.Register(_app); System_Action_Binding.Register(_app); System_Action_1_DownloadHandler_Binding.Register(_app); System_Func_2_Nullable_1_DateTime_Task_Binding.Register(_app); System_Action_1_Int32_Binding.Register(_app); System_Action_1_String_Binding.Register(_app); System_Type_Binding.Register(_app); System_Int32_Binding.Register(_app); System_Char_Binding.Register(_app); System_Single_Binding.Register(_app); System_Int64_Binding.Register(_app); System_Object_Binding.Register(_app); System_String_Binding.Register(_app); System_Array_Binding.Register(_app); System_Boolean_Binding.Register(_app); System_Enum_Binding.Register(_app); System_DateTime_Binding.Register(_app); System_Threading_Interlocked_Binding.Register(_app); System_Threading_Tasks_Task_Binding.Register(_app); System_Threading_Tasks_Task_1_Texture_Binding.Register(_app); System_Threading_Tasks_Task_1_GameObject_Binding.Register(_app); System_Threading_Tasks_Task_1_AudioClip_Binding.Register(_app); System_Threading_Tasks_Task_1_SpriteAtlas_Binding.Register(_app); System_Threading_Tasks_Task_1_TextAsset_Binding.Register(_app); System_Threading_Tasks_Task_1_Texture2D_Binding.Register(_app); System_Threading_Tasks_Task_1_VideoClip_Binding.Register(_app); System_Threading_Tasks_Task_1_GameObject_Array_Binding.Register(_app); System_Threading_Tasks_Task_1_Material_Array_Binding.Register(_app); System_Threading_Tasks_Task_1_Material_Binding.Register(_app); System_Threading_Tasks_Task_1_Mesh_Array_Binding.Register(_app); System_Threading_Tasks_Task_1_ScriptableObject_Array_Binding.Register(_app); System_Threading_Tasks_Task_1_Sprite_Array_Binding.Register(_app); System_Threading_Tasks_Task_1_Texture2D_Array_Binding.Register(_app); System_Threading_Tasks_Task_1_UniversalRenderPipelineAsset_Binding.Register(_app); System_Threading_Monitor_Binding.Register(_app); System_Convert_Binding.Register(_app); System_IDisposable_Binding.Register(_app); System_Random_Binding.Register(_app); System_Security_Cryptography_HashAlgorithm_Binding.Register(_app); System_Security_Cryptography_HMACSHA256_Binding.Register(_app); System_Security_Cryptography_KeyedHashAlgorithm_Binding.Register(_app); System_Security_Cryptography_MD5_Binding.Register(_app); System_Text_ASCIIEncoding_Binding.Register(_app); System_Text_Encoding_Binding.Register(_app); System_Text_StringBuilder_Binding.Register(_app); System_Text_RegularExpressions_Regex_Binding.Register(_app); System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(_app); System_Collections_Generic_Dictionary_2_Int32_Vector2_Binding.Register(_app); System_Collections_Generic_List_1_Adaptor_Binding.Register(_app); System_Collections_Generic_List_1_Texture2D_Binding.Register(_app); System_Collections_Generic_Dictionary_2_String_AudioSource_Binding.Register(_app); System_Collections_Generic_List_1_Adaptor_Binding_Enumerator_Binding.Register(_app); System_Collections_Generic_Dictionary_2_Int32_AudioSource_Binding.Register(_app); System_Collections_Generic_List_1_UnityEngine_EventSystems_EventTrigger_Binding_Entry_Binding .Register(_app); System_Collections_Generic_List_1_MonoAdaptor_Binding.Register(_app); System_Collections_Generic_List_1_MonoAdaptor_Binding_Enumerator_Binding.Register(_app); System_Collections_Generic_Dictionary_2_Int32_GameObject_Binding.Register(_app); System_Collections_Generic_Dictionary_2_Int32_String_Binding.Register(_app); System_Collections_Generic_Dictionary_2_Int32_Transform_Binding.Register(_app); System_Collections_Generic_Dictionary_2_String_GameObject_Binding.Register(_app); System_Collections_Generic_Dictionary_2_String_String_Binding.Register(_app); System_Collections_Generic_Dictionary_2_String_XRMODBehaviour_Binding.Register(_app); Dictionary_2_String_ILTypeInstance_Binding.Register(_app); System_Collections_Generic_List_1_String_Binding.Register(_app); System_Collections_Generic_List_1_Text_Binding.Register(_app); System_Collections_Generic_List_1_Transform_Binding.Register(_app); System_Collections_Generic_List_1_Vector2_Binding.Register(_app); System_Collections_Generic_List_1_Vector3_Binding.Register(_app); System_Collections_Generic_Queue_1_GameObject_Binding.Register(_app); System_Collections_Generic_Queue_1_Int32_Binding.Register(_app); System_Collections_Generic_Queue_1_Quaternion_Binding.Register(_app); System_Collections_Generic_Queue_1_Single_Binding.Register(_app); System_Collections_Generic_Queue_1_String_Binding.Register(_app); System_Collections_Generic_Queue_1_Transform_Binding.Register(_app); System_Collections_Generic_Queue_1_Vector2_Binding.Register(_app); System_Collections_Generic_Queue_1_Vector3_Binding.Register(_app); System_Collections_Generic_Queue_1_XRMODBehaviourAdapter_Binding.Register(_app); System_Collections_Generic_Queue_1_XRMODBehaviour_Binding.Register(_app); System_Collections_Generic_Stack_1_GameObject_Binding.Register(_app); System_Collections_Generic_Stack_1_XRMODBehaviour_Binding.Register(_app); Stack_1_XRMODBehaviourAdapter_Adapter_Binding.Register(_app); System_Collections_Generic_Stack_1_Int32_Binding.Register(_app); System_Collections_Generic_Stack_1_Quaternion_Binding.Register(_app); System_Collections_Generic_Stack_1_Single_Binding.Register(_app); System_Collections_Generic_Stack_1_String_Binding.Register(_app); System_Collections_Generic_Stack_1_Transform_Binding.Register(_app); System_Collections_Generic_Stack_1_Vector2_Binding.Register(_app); System_Collections_Generic_Stack_1_Vector3_Binding.Register(_app); System_Collections_Generic_Stack_1_XRMODBehaviourAdapter_Binding.Register(_app); System_Collections_Generic_List_1_GameObject_Binding.Register(_app); System_Collections_Generic_List_1_GameObject_Binding_Enumerator_Binding.Register(_app); System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(_app); System_Collections_Generic_List_1_MonoBehaviourAdapter_Enumerator_Binding .Register(_app); System_Collections_Generic_List_1_Adapter_MonoBehaviourAdapter_Binding .Register(_app); System_Collections_Generic_List_1_Adapter_CoroutineAdapter_Enumerator_Binding .Register(_app); System_Collections_Generic_List_1_Adapter_CoroutineAdaptor_Binding .Register(_app); System_Collections_Generic_List_1_Mesh_Binding.Register(_app); System_Collections_Generic_IEnumerable_1_ILTypeInstance_Binding.Register(_app); System_Collections_Generic_ICollection_1_ILTypeInstance_Binding.Register(_app); System_Collections_Generic_IEnumerator_1_ILTypeInstance_Binding.Register(_app); System_Collections_IEnumerator_Binding.Register(_app); System_Collections_ObjectModel_Collection_1_ILTypeInstance_Binding.Register(_app); System_Collections_Generic_List_1_Material_Binding.Register(_app); System_Collections_Generic_HashSet_1_Mesh_Binding.Register(_app); System_NotImplementedException_Binding.Register(_app); System_Exception_Binding.Register(_app); System_ArgumentOutOfRangeException_Binding.Register(_app); System_Runtime_CompilerServices_AsyncTaskMethodBuilder_Binding.Register(_app); System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(_app); System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(_app); System_NotSupportedException_Binding.Register(_app); System_Runtime_CompilerServices_TaskAwaiter_1_SpriteAtlas_Binding.Register(_app); System_Runtime_CompilerServices_TaskAwaiter_1_TextAsset_Binding.Register(_app); System_Runtime_CompilerServices_TaskAwaiter_1_Texture2D_Binding.Register(_app); System_Runtime_CompilerServices_TaskAwaiter_1_VideoClip_Binding.Register(_app); System_Runtime_CompilerServices_TaskAwaiter_1_Shader_Binding.Register(_app); System_Runtime_CompilerServices_TaskAwaiter_1_AudioClip_Binding.Register(_app); System_Runtime_CompilerServices_TaskAwaiter_1_GameObject_Binding.Register(_app); System_Runtime_CompilerServices_TaskAwaiter_1_Material_Binding.Register(_app); System_Runtime_CompilerServices_TaskAwaiter_1_ComputeShader_Binding.Register(_app); System_Runtime_CompilerServices_TaskAwaiter_1_UniversalRenderPipelineAsset_Binding.Register(_app); System_Runtime_CompilerServices_TaskAwaiter_1_Texture2D_Array_Binding.Register(_app); System_Runtime_CompilerServices_TaskAwaiter_1_Sprite_Array_Binding.Register(_app); System_Runtime_CompilerServices_TaskAwaiter_1_ScriptableObject_Array_Binding.Register(_app); System_Runtime_CompilerServices_TaskAwaiter_1_Mesh_Array_Binding.Register(_app); System_Runtime_CompilerServices_TaskAwaiter_1_Material_Array_Binding.Register(_app); System_Runtime_CompilerServices_TaskAwaiter_1_GameObject_Array_Binding.Register(_app); System_Attribute_Binding.Register(_app); System_AttributeUsageAttribute_Binding.Register(_app); System_Linq_Enumerable_Binding.Register(_app); IEnumerable_1_KeyValuePair_2_Vector3_Int32_Binding.Register(_app); IEnumerator_1_KeyValuePair_2_Vector3_Int32_Binding.Register(_app); KeyValuePair_2_Vector3_Int32_Binding.Register(_app); Dictionary_2_String_ILTypeInstance_Binding.Register(_app); IEnumerable_1_IGrouping_2_Vector3_KeyValuePair_2_Vector3_Int32_Binding.Register(_app); IEnumerator_1_IGrouping_2_Vector3_KeyValuePair_2_Vector3_Int32_Binding.Register(_app); System_Threading_Tasks_Task_1_HttpResponseMessage_Binding.Register(_app); System_Runtime_CompilerServices_TaskAwaiter_1_HttpResponseMessage_Binding.Register(_app); System_Net_Http_StreamContent_Binding.Register(_app); System_Net_Http_HttpClient_Binding.Register(_app); System_Net_Http_HttpMethod_Binding.Register(_app); System_Net_Http_HttpRequestMessage_Binding.Register(_app); System_Net_Http_MultipartFormDataContent_Binding.Register(_app); System_Net_Http_StringContent_Binding.Register(_app); System_Net_Http_HttpResponseMessage_Binding.Register(_app); System_Net_Http_HttpContent_Binding.Register(_app); System_Net_Http_Headers_HttpHeaders_Binding.Register(_app); } } }