using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class UnityEngine_AnimationState_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; Type[] args; Type type = typeof(UnityEngine.AnimationState); args = new Type[]{}; method = type.GetMethod("get_enabled", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_enabled_0); args = new Type[]{typeof(System.Boolean)}; method = type.GetMethod("set_enabled", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_enabled_1); args = new Type[]{}; method = type.GetMethod("get_weight", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_weight_2); args = new Type[]{typeof(System.Single)}; method = type.GetMethod("set_weight", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_weight_3); args = new Type[]{}; method = type.GetMethod("get_wrapMode", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_wrapMode_4); args = new Type[]{typeof(UnityEngine.WrapMode)}; method = type.GetMethod("set_wrapMode", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_wrapMode_5); args = new Type[]{}; method = type.GetMethod("get_time", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_time_6); args = new Type[]{typeof(System.Single)}; method = type.GetMethod("set_time", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_time_7); args = new Type[]{}; method = type.GetMethod("get_normalizedTime", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_normalizedTime_8); args = new Type[]{typeof(System.Single)}; method = type.GetMethod("set_normalizedTime", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_normalizedTime_9); args = new Type[]{}; method = type.GetMethod("get_speed", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_speed_10); args = new Type[]{typeof(System.Single)}; method = type.GetMethod("set_speed", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_speed_11); args = new Type[]{}; method = type.GetMethod("get_normalizedSpeed", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_normalizedSpeed_12); args = new Type[]{typeof(System.Single)}; method = type.GetMethod("set_normalizedSpeed", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_normalizedSpeed_13); args = new Type[]{}; method = type.GetMethod("get_length", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_length_14); args = new Type[]{}; method = type.GetMethod("get_layer", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_layer_15); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("set_layer", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_layer_16); args = new Type[]{}; method = type.GetMethod("get_clip", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_clip_17); args = new Type[]{typeof(UnityEngine.Transform), typeof(System.Boolean)}; method = type.GetMethod("AddMixingTransform", flag, null, args, null); app.RegisterCLRMethodRedirection(method, AddMixingTransform_18); args = new Type[]{typeof(UnityEngine.Transform)}; method = type.GetMethod("AddMixingTransform", flag, null, args, null); app.RegisterCLRMethodRedirection(method, AddMixingTransform_19); args = new Type[]{typeof(UnityEngine.Transform)}; method = type.GetMethod("RemoveMixingTransform", flag, null, args, null); app.RegisterCLRMethodRedirection(method, RemoveMixingTransform_20); args = new Type[]{}; method = type.GetMethod("get_name", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_name_21); args = new Type[]{typeof(System.String)}; method = type.GetMethod("set_name", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_name_22); args = new Type[]{}; method = type.GetMethod("get_blendMode", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_blendMode_23); args = new Type[]{typeof(UnityEngine.AnimationBlendMode)}; method = type.GetMethod("set_blendMode", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_blendMode_24); app.RegisterCLRCreateDefaultInstance(type, () => new UnityEngine.AnimationState()); app.RegisterCLRCreateArrayInstance(type, s => new UnityEngine.AnimationState[s]); args = new Type[]{}; method = type.GetConstructor(flag, null, args, null); app.RegisterCLRMethodRedirection(method, Ctor_0); } static StackObject* get_enabled_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AnimationState instance_of_this_method = (UnityEngine.AnimationState)typeof(UnityEngine.AnimationState).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.enabled; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* set_enabled_1(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @value = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AnimationState instance_of_this_method = (UnityEngine.AnimationState)typeof(UnityEngine.AnimationState).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.enabled = value; return __ret; } static StackObject* get_weight_2(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AnimationState instance_of_this_method = (UnityEngine.AnimationState)typeof(UnityEngine.AnimationState).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.weight; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* set_weight_3(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @value = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AnimationState instance_of_this_method = (UnityEngine.AnimationState)typeof(UnityEngine.AnimationState).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.weight = value; return __ret; } static StackObject* get_wrapMode_4(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AnimationState instance_of_this_method = (UnityEngine.AnimationState)typeof(UnityEngine.AnimationState).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.wrapMode; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_wrapMode_5(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.WrapMode @value = (UnityEngine.WrapMode)typeof(UnityEngine.WrapMode).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AnimationState instance_of_this_method = (UnityEngine.AnimationState)typeof(UnityEngine.AnimationState).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.wrapMode = value; return __ret; } static StackObject* get_time_6(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AnimationState instance_of_this_method = (UnityEngine.AnimationState)typeof(UnityEngine.AnimationState).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.time; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* set_time_7(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @value = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AnimationState instance_of_this_method = (UnityEngine.AnimationState)typeof(UnityEngine.AnimationState).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.time = value; return __ret; } static StackObject* get_normalizedTime_8(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AnimationState instance_of_this_method = (UnityEngine.AnimationState)typeof(UnityEngine.AnimationState).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.normalizedTime; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* set_normalizedTime_9(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @value = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AnimationState instance_of_this_method = (UnityEngine.AnimationState)typeof(UnityEngine.AnimationState).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.normalizedTime = value; return __ret; } static StackObject* get_speed_10(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AnimationState instance_of_this_method = (UnityEngine.AnimationState)typeof(UnityEngine.AnimationState).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.speed; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* set_speed_11(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @value = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AnimationState instance_of_this_method = (UnityEngine.AnimationState)typeof(UnityEngine.AnimationState).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.speed = value; return __ret; } static StackObject* get_normalizedSpeed_12(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AnimationState instance_of_this_method = (UnityEngine.AnimationState)typeof(UnityEngine.AnimationState).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.normalizedSpeed; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* set_normalizedSpeed_13(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @value = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AnimationState instance_of_this_method = (UnityEngine.AnimationState)typeof(UnityEngine.AnimationState).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.normalizedSpeed = value; return __ret; } static StackObject* get_length_14(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AnimationState instance_of_this_method = (UnityEngine.AnimationState)typeof(UnityEngine.AnimationState).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.length; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* get_layer_15(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AnimationState instance_of_this_method = (UnityEngine.AnimationState)typeof(UnityEngine.AnimationState).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.layer; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* set_layer_16(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @value = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AnimationState instance_of_this_method = (UnityEngine.AnimationState)typeof(UnityEngine.AnimationState).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.layer = value; return __ret; } static StackObject* get_clip_17(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AnimationState instance_of_this_method = (UnityEngine.AnimationState)typeof(UnityEngine.AnimationState).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.clip; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* AddMixingTransform_18(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @recursive = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Transform @mix = (UnityEngine.Transform)typeof(UnityEngine.Transform).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.AnimationState instance_of_this_method = (UnityEngine.AnimationState)typeof(UnityEngine.AnimationState).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.AddMixingTransform(@mix, @recursive); return __ret; } static StackObject* AddMixingTransform_19(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Transform @mix = (UnityEngine.Transform)typeof(UnityEngine.Transform).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AnimationState instance_of_this_method = (UnityEngine.AnimationState)typeof(UnityEngine.AnimationState).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.AddMixingTransform(@mix); return __ret; } static StackObject* RemoveMixingTransform_20(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Transform @mix = (UnityEngine.Transform)typeof(UnityEngine.Transform).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AnimationState instance_of_this_method = (UnityEngine.AnimationState)typeof(UnityEngine.AnimationState).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.RemoveMixingTransform(@mix); return __ret; } static StackObject* get_name_21(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AnimationState instance_of_this_method = (UnityEngine.AnimationState)typeof(UnityEngine.AnimationState).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.name; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_name_22(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @value = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AnimationState instance_of_this_method = (UnityEngine.AnimationState)typeof(UnityEngine.AnimationState).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.name = value; return __ret; } static StackObject* get_blendMode_23(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AnimationState instance_of_this_method = (UnityEngine.AnimationState)typeof(UnityEngine.AnimationState).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.blendMode; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_blendMode_24(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AnimationBlendMode @value = (UnityEngine.AnimationBlendMode)typeof(UnityEngine.AnimationBlendMode).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AnimationState instance_of_this_method = (UnityEngine.AnimationState)typeof(UnityEngine.AnimationState).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.blendMode = value; return __ret; } static StackObject* Ctor_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* __ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = new UnityEngine.AnimationState(); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } } }