using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class UnityEngine_InputSystem_EnhancedTouch_Touch_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; Type[] args; Type type = typeof(UnityEngine.InputSystem.EnhancedTouch.Touch); args = new Type[]{}; method = type.GetMethod("get_valid", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_valid_0); args = new Type[]{}; method = type.GetMethod("get_finger", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_finger_1); args = new Type[]{}; method = type.GetMethod("get_phase", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_phase_2); args = new Type[]{}; method = type.GetMethod("get_began", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_began_3); args = new Type[]{}; method = type.GetMethod("get_inProgress", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_inProgress_4); args = new Type[]{}; method = type.GetMethod("get_ended", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_ended_5); args = new Type[]{}; method = type.GetMethod("get_touchId", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_touchId_6); args = new Type[]{}; method = type.GetMethod("get_pressure", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_pressure_7); args = new Type[]{}; method = type.GetMethod("get_radius", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_radius_8); args = new Type[]{}; method = type.GetMethod("get_startTime", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_startTime_9); args = new Type[]{}; method = type.GetMethod("get_time", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_time_10); args = new Type[]{}; method = type.GetMethod("get_screen", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_screen_11); args = new Type[]{}; method = type.GetMethod("get_screenPosition", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_screenPosition_12); args = new Type[]{}; method = type.GetMethod("get_startScreenPosition", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_startScreenPosition_13); args = new Type[]{}; method = type.GetMethod("get_delta", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_delta_14); args = new Type[]{}; method = type.GetMethod("get_tapCount", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_tapCount_15); args = new Type[]{}; method = type.GetMethod("get_isTap", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_isTap_16); args = new Type[]{}; method = type.GetMethod("get_displayIndex", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_displayIndex_17); args = new Type[]{}; method = type.GetMethod("get_isInProgress", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_isInProgress_18); args = new Type[]{}; method = type.GetMethod("get_history", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_history_19); args = new Type[]{}; method = type.GetMethod("get_activeTouches", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_activeTouches_20); args = new Type[]{}; method = type.GetMethod("get_fingers", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_fingers_21); args = new Type[]{}; method = type.GetMethod("get_activeFingers", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_activeFingers_22); args = new Type[]{}; method = type.GetMethod("get_screens", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_screens_23); args = new Type[]{typeof(System.Action)}; method = type.GetMethod("add_onFingerDown", flag, null, args, null); app.RegisterCLRMethodRedirection(method, add_onFingerDown_24); args = new Type[]{typeof(System.Action)}; method = type.GetMethod("remove_onFingerDown", flag, null, args, null); app.RegisterCLRMethodRedirection(method, remove_onFingerDown_25); args = new Type[]{typeof(System.Action)}; method = type.GetMethod("add_onFingerUp", flag, null, args, null); app.RegisterCLRMethodRedirection(method, add_onFingerUp_26); args = new Type[]{typeof(System.Action)}; method = type.GetMethod("remove_onFingerUp", flag, null, args, null); app.RegisterCLRMethodRedirection(method, remove_onFingerUp_27); args = new Type[]{typeof(System.Action)}; method = type.GetMethod("add_onFingerMove", flag, null, args, null); app.RegisterCLRMethodRedirection(method, add_onFingerMove_28); args = new Type[]{typeof(System.Action)}; method = type.GetMethod("remove_onFingerMove", flag, null, args, null); app.RegisterCLRMethodRedirection(method, remove_onFingerMove_29); args = new Type[]{}; method = type.GetMethod("get_maxHistoryLengthPerFinger", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_maxHistoryLengthPerFinger_30); args = new Type[]{}; method = type.GetMethod("ToString", flag, null, args, null); app.RegisterCLRMethodRedirection(method, ToString_31); args = new Type[]{typeof(UnityEngine.InputSystem.EnhancedTouch.Touch)}; method = type.GetMethod("Equals", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Equals_32); args = new Type[]{typeof(System.Object)}; method = type.GetMethod("Equals", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Equals_33); args = new Type[]{}; method = type.GetMethod("GetHashCode", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetHashCode_34); app.RegisterCLRMemberwiseClone(type, PerformMemberwiseClone); app.RegisterCLRCreateDefaultInstance(type, () => new UnityEngine.InputSystem.EnhancedTouch.Touch()); app.RegisterCLRCreateArrayInstance(type, s => new UnityEngine.InputSystem.EnhancedTouch.Touch[s]); } static void WriteBackInstance(UnityFusion.Runtime.Enviorment.AppDomain __domain, StackObject* ptr_of_this_method, AutoList __mStack, ref UnityEngine.InputSystem.EnhancedTouch.Touch instance_of_this_method) { ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); switch(ptr_of_this_method->ObjectType) { case ObjectTypes.Object: { __mStack[ptr_of_this_method->Value] = instance_of_this_method; } break; case ObjectTypes.FieldReference: { var ___obj = __mStack[ptr_of_this_method->Value]; if(___obj is ILTypeInstance) { ((ILTypeInstance)___obj)[ptr_of_this_method->ValueLow] = instance_of_this_method; } else { var t = __domain.GetType(___obj.GetType()) as CLRType; t.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, instance_of_this_method); } } break; case ObjectTypes.StaticFieldReference: { var t = __domain.GetType(ptr_of_this_method->Value); if(t is ILType) { ((ILType)t).StaticInstance[ptr_of_this_method->ValueLow] = instance_of_this_method; } else { ((CLRType)t).SetStaticFieldValue(ptr_of_this_method->ValueLow, instance_of_this_method); } } break; case ObjectTypes.ArrayReference: { var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as UnityEngine.InputSystem.EnhancedTouch.Touch[]; instance_of_arrayReference[ptr_of_this_method->ValueLow] = instance_of_this_method; } break; } } static StackObject* get_valid_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Touch)typeof(UnityEngine.InputSystem.EnhancedTouch.Touch).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.valid; ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* get_finger_1(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Touch)typeof(UnityEngine.InputSystem.EnhancedTouch.Touch).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.finger; ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_phase_2(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Touch)typeof(UnityEngine.InputSystem.EnhancedTouch.Touch).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.phase; ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_began_3(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Touch)typeof(UnityEngine.InputSystem.EnhancedTouch.Touch).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.began; ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* get_inProgress_4(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Touch)typeof(UnityEngine.InputSystem.EnhancedTouch.Touch).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.inProgress; ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* get_ended_5(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Touch)typeof(UnityEngine.InputSystem.EnhancedTouch.Touch).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.ended; ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* get_touchId_6(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Touch)typeof(UnityEngine.InputSystem.EnhancedTouch.Touch).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.touchId; ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* get_pressure_7(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Touch)typeof(UnityEngine.InputSystem.EnhancedTouch.Touch).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.pressure; ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* get_radius_8(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Touch)typeof(UnityEngine.InputSystem.EnhancedTouch.Touch).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.radius; ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_startTime_9(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Touch)typeof(UnityEngine.InputSystem.EnhancedTouch.Touch).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.startTime; ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Double; *(double*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* get_time_10(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Touch)typeof(UnityEngine.InputSystem.EnhancedTouch.Touch).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.time; ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Double; *(double*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* get_screen_11(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Touch)typeof(UnityEngine.InputSystem.EnhancedTouch.Touch).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.screen; ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_screenPosition_12(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Touch)typeof(UnityEngine.InputSystem.EnhancedTouch.Touch).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.screenPosition; ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_startScreenPosition_13(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Touch)typeof(UnityEngine.InputSystem.EnhancedTouch.Touch).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.startScreenPosition; ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_delta_14(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Touch)typeof(UnityEngine.InputSystem.EnhancedTouch.Touch).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.delta; ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_tapCount_15(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Touch)typeof(UnityEngine.InputSystem.EnhancedTouch.Touch).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.tapCount; ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* get_isTap_16(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Touch)typeof(UnityEngine.InputSystem.EnhancedTouch.Touch).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.isTap; ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* get_displayIndex_17(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Touch)typeof(UnityEngine.InputSystem.EnhancedTouch.Touch).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.displayIndex; ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* get_isInProgress_18(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Touch)typeof(UnityEngine.InputSystem.EnhancedTouch.Touch).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.isInProgress; ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* get_history_19(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Touch)typeof(UnityEngine.InputSystem.EnhancedTouch.Touch).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.history; ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_activeTouches_20(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* __ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = UnityEngine.InputSystem.EnhancedTouch.Touch.activeTouches; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_fingers_21(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* __ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = UnityEngine.InputSystem.EnhancedTouch.Touch.fingers; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_activeFingers_22(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* __ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = UnityEngine.InputSystem.EnhancedTouch.Touch.activeFingers; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_screens_23(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* __ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = UnityEngine.InputSystem.EnhancedTouch.Touch.screens; object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* add_onFingerDown_24(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Action @value = (System.Action)typeof(System.Action).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)8); __intp.Free(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch.onFingerDown += value; return __ret; } static StackObject* remove_onFingerDown_25(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Action @value = (System.Action)typeof(System.Action).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)8); __intp.Free(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch.onFingerDown -= value; return __ret; } static StackObject* add_onFingerUp_26(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Action @value = (System.Action)typeof(System.Action).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)8); __intp.Free(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch.onFingerUp += value; return __ret; } static StackObject* remove_onFingerUp_27(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Action @value = (System.Action)typeof(System.Action).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)8); __intp.Free(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch.onFingerUp -= value; return __ret; } static StackObject* add_onFingerMove_28(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Action @value = (System.Action)typeof(System.Action).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)8); __intp.Free(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch.onFingerMove += value; return __ret; } static StackObject* remove_onFingerMove_29(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Action @value = (System.Action)typeof(System.Action).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)8); __intp.Free(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch.onFingerMove -= value; return __ret; } static StackObject* get_maxHistoryLengthPerFinger_30(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* __ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = UnityEngine.InputSystem.EnhancedTouch.Touch.maxHistoryLengthPerFinger; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* ToString_31(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Touch)typeof(UnityEngine.InputSystem.EnhancedTouch.Touch).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.ToString(); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* Equals_32(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.InputSystem.EnhancedTouch.Touch @other = (UnityEngine.InputSystem.EnhancedTouch.Touch)typeof(UnityEngine.InputSystem.EnhancedTouch.Touch).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Touch)typeof(UnityEngine.InputSystem.EnhancedTouch.Touch).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.Equals(@other); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* Equals_33(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Object @obj = (System.Object)typeof(System.Object).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Touch)typeof(UnityEngine.InputSystem.EnhancedTouch.Touch).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.Equals(@obj); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* GetHashCode_34(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); UnityEngine.InputSystem.EnhancedTouch.Touch instance_of_this_method = (UnityEngine.InputSystem.EnhancedTouch.Touch)typeof(UnityEngine.InputSystem.EnhancedTouch.Touch).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.GetHashCode(); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static object PerformMemberwiseClone(ref object o) { var ins = new UnityEngine.InputSystem.EnhancedTouch.Touch(); ins = (UnityEngine.InputSystem.EnhancedTouch.Touch)o; return ins; } } }