using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class UnityEngine_HingeJoint2D_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; Type[] args; Type type = typeof(UnityEngine.HingeJoint2D); args = new Type[]{}; method = type.GetMethod("get_useMotor", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_useMotor_0); args = new Type[]{typeof(System.Boolean)}; method = type.GetMethod("set_useMotor", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_useMotor_1); args = new Type[]{}; method = type.GetMethod("get_useLimits", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_useLimits_2); args = new Type[]{typeof(System.Boolean)}; method = type.GetMethod("set_useLimits", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_useLimits_3); args = new Type[]{}; method = type.GetMethod("get_motor", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_motor_4); args = new Type[]{typeof(UnityEngine.JointMotor2D)}; method = type.GetMethod("set_motor", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_motor_5); args = new Type[]{}; method = type.GetMethod("get_limits", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_limits_6); args = new Type[]{typeof(UnityEngine.JointAngleLimits2D)}; method = type.GetMethod("set_limits", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_limits_7); args = new Type[]{}; method = type.GetMethod("get_limitState", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_limitState_8); args = new Type[]{}; method = type.GetMethod("get_referenceAngle", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_referenceAngle_9); args = new Type[]{}; method = type.GetMethod("get_jointAngle", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_jointAngle_10); args = new Type[]{}; method = type.GetMethod("get_jointSpeed", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_jointSpeed_11); args = new Type[]{typeof(System.Single)}; method = type.GetMethod("GetMotorTorque", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetMotorTorque_12); app.RegisterCLRCreateDefaultInstance(type, () => new UnityEngine.HingeJoint2D()); app.RegisterCLRCreateArrayInstance(type, s => new UnityEngine.HingeJoint2D[s]); args = new Type[]{}; method = type.GetConstructor(flag, null, args, null); app.RegisterCLRMethodRedirection(method, Ctor_0); } static StackObject* get_useMotor_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.HingeJoint2D instance_of_this_method = (UnityEngine.HingeJoint2D)typeof(UnityEngine.HingeJoint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.useMotor; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* set_useMotor_1(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @value = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.HingeJoint2D instance_of_this_method = (UnityEngine.HingeJoint2D)typeof(UnityEngine.HingeJoint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.useMotor = value; return __ret; } static StackObject* get_useLimits_2(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.HingeJoint2D instance_of_this_method = (UnityEngine.HingeJoint2D)typeof(UnityEngine.HingeJoint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.useLimits; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* set_useLimits_3(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @value = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.HingeJoint2D instance_of_this_method = (UnityEngine.HingeJoint2D)typeof(UnityEngine.HingeJoint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.useLimits = value; return __ret; } static StackObject* get_motor_4(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.HingeJoint2D instance_of_this_method = (UnityEngine.HingeJoint2D)typeof(UnityEngine.HingeJoint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.motor; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_motor_5(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.JointMotor2D @value = (UnityEngine.JointMotor2D)typeof(UnityEngine.JointMotor2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.HingeJoint2D instance_of_this_method = (UnityEngine.HingeJoint2D)typeof(UnityEngine.HingeJoint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.motor = value; return __ret; } static StackObject* get_limits_6(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.HingeJoint2D instance_of_this_method = (UnityEngine.HingeJoint2D)typeof(UnityEngine.HingeJoint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.limits; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_limits_7(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.JointAngleLimits2D @value = (UnityEngine.JointAngleLimits2D)typeof(UnityEngine.JointAngleLimits2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.HingeJoint2D instance_of_this_method = (UnityEngine.HingeJoint2D)typeof(UnityEngine.HingeJoint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); instance_of_this_method.limits = value; return __ret; } static StackObject* get_limitState_8(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.HingeJoint2D instance_of_this_method = (UnityEngine.HingeJoint2D)typeof(UnityEngine.HingeJoint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.limitState; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_referenceAngle_9(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.HingeJoint2D instance_of_this_method = (UnityEngine.HingeJoint2D)typeof(UnityEngine.HingeJoint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.referenceAngle; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* get_jointAngle_10(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.HingeJoint2D instance_of_this_method = (UnityEngine.HingeJoint2D)typeof(UnityEngine.HingeJoint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.jointAngle; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* get_jointSpeed_11(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.HingeJoint2D instance_of_this_method = (UnityEngine.HingeJoint2D)typeof(UnityEngine.HingeJoint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.jointSpeed; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* GetMotorTorque_12(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @timeStep = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.HingeJoint2D instance_of_this_method = (UnityEngine.HingeJoint2D)typeof(UnityEngine.HingeJoint2D).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetMotorTorque(@timeStep); __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static StackObject* Ctor_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* __ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = new UnityEngine.HingeJoint2D(); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } } }