using Goap.Core; namespace Goap.Runtime { public class Condition : ICondition { public IWorldKey WorldKey { get; set; } public Comparison Comparison { get; set; } public int Amount { get; set; } public Condition() { } public Condition(IWorldKey worldKey, Comparison comparison, int amount) { this.WorldKey = worldKey; this.Comparison = comparison; this.Amount = amount; } } }