#if FUSION2 && XRMOD_INSTALL using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class OnEventFusionReliableProgressArgs_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; FieldInfo field; Type[] args; Type type = typeof(Phantom.XRMOD.PhotonModule.Runtime.OnEventFusionReliableProgressArgs); field = type.GetField("PlayerRef", flag); app.RegisterCLRFieldGetter(field, get_PlayerRef_0); app.RegisterCLRFieldSetter(field, set_PlayerRef_0); app.RegisterCLRFieldBinding(field, CopyToStack_PlayerRef_0, AssignFromStack_PlayerRef_0); field = type.GetField("ReliableKey", flag); app.RegisterCLRFieldGetter(field, get_ReliableKey_1); app.RegisterCLRFieldSetter(field, set_ReliableKey_1); app.RegisterCLRFieldBinding(field, CopyToStack_ReliableKey_1, AssignFromStack_ReliableKey_1); field = type.GetField("Progress", flag); app.RegisterCLRFieldGetter(field, get_Progress_2); app.RegisterCLRFieldSetter(field, set_Progress_2); app.RegisterCLRFieldBinding(field, CopyToStack_Progress_2, AssignFromStack_Progress_2); app.RegisterCLRCreateDefaultInstance(type, () => new Phantom.XRMOD.PhotonModule.Runtime.OnEventFusionReliableProgressArgs()); app.RegisterCLRCreateArrayInstance(type, s => new Phantom.XRMOD.PhotonModule.Runtime.OnEventFusionReliableProgressArgs[s]); args = new Type[]{}; method = type.GetConstructor(flag, null, args, null); app.RegisterCLRMethodRedirection(method, Ctor_0); } static object get_PlayerRef_0(ref object o) { return ((Phantom.XRMOD.PhotonModule.Runtime.OnEventFusionReliableProgressArgs)o).PlayerRef; } static StackObject* CopyToStack_PlayerRef_0(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = ((Phantom.XRMOD.PhotonModule.Runtime.OnEventFusionReliableProgressArgs)o).PlayerRef; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static void set_PlayerRef_0(ref object o, object v) { ((Phantom.XRMOD.PhotonModule.Runtime.OnEventFusionReliableProgressArgs)o).PlayerRef = (Fusion.PlayerRef)v; } static StackObject* AssignFromStack_PlayerRef_0(ref object o, ILIntepreter __intp, StackObject* ptr_of_this_method, AutoList __mStack) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; Fusion.PlayerRef @PlayerRef = (Fusion.PlayerRef)typeof(Fusion.PlayerRef).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); ((Phantom.XRMOD.PhotonModule.Runtime.OnEventFusionReliableProgressArgs)o).PlayerRef = @PlayerRef; return ptr_of_this_method; } static object get_ReliableKey_1(ref object o) { return ((Phantom.XRMOD.PhotonModule.Runtime.OnEventFusionReliableProgressArgs)o).ReliableKey; } static StackObject* CopyToStack_ReliableKey_1(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = ((Phantom.XRMOD.PhotonModule.Runtime.OnEventFusionReliableProgressArgs)o).ReliableKey; return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static void set_ReliableKey_1(ref object o, object v) { ((Phantom.XRMOD.PhotonModule.Runtime.OnEventFusionReliableProgressArgs)o).ReliableKey = (Fusion.Sockets.ReliableKey)v; } static StackObject* AssignFromStack_ReliableKey_1(ref object o, ILIntepreter __intp, StackObject* ptr_of_this_method, AutoList __mStack) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; Fusion.Sockets.ReliableKey @ReliableKey = (Fusion.Sockets.ReliableKey)typeof(Fusion.Sockets.ReliableKey).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); ((Phantom.XRMOD.PhotonModule.Runtime.OnEventFusionReliableProgressArgs)o).ReliableKey = @ReliableKey; return ptr_of_this_method; } static object get_Progress_2(ref object o) { return ((Phantom.XRMOD.PhotonModule.Runtime.OnEventFusionReliableProgressArgs)o).Progress; } static StackObject* CopyToStack_Progress_2(ref object o, ILIntepreter __intp, StackObject* __ret, AutoList __mStack) { var result_of_this_method = ((Phantom.XRMOD.PhotonModule.Runtime.OnEventFusionReliableProgressArgs)o).Progress; __ret->ObjectType = ObjectTypes.Float; *(float*)&__ret->Value = result_of_this_method; return __ret + 1; } static void set_Progress_2(ref object o, object v) { ((Phantom.XRMOD.PhotonModule.Runtime.OnEventFusionReliableProgressArgs)o).Progress = (System.Single)v; } static StackObject* AssignFromStack_Progress_2(ref object o, ILIntepreter __intp, StackObject* ptr_of_this_method, AutoList __mStack) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; System.Single @Progress = *(float*)&ptr_of_this_method->Value; ((Phantom.XRMOD.PhotonModule.Runtime.OnEventFusionReliableProgressArgs)o).Progress = @Progress; return ptr_of_this_method; } static StackObject* Ctor_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* __ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = new Phantom.XRMOD.PhotonModule.Runtime.OnEventFusionReliableProgressArgs(); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } } } #endif