using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Runtime.InteropServices; using UnityFusion.CLR.TypeSystem; using UnityFusion.CLR.Method; using UnityFusion.Runtime.Enviorment; using UnityFusion.Runtime.Intepreter; using UnityFusion.Runtime.Stack; using UnityFusion.Reflection; using UnityFusion.CLR.Utils; #if DEBUG && !DISABLE_UNITYFUSION_DEBUG using AutoList = System.Collections.Generic.List; #else using AutoList = UnityFusion.Other.UncheckedList; #endif namespace UnityFusion.Runtime.Generated { unsafe class Fusion_NetworkDictionary_2_Int32_PlayerRef_Binding { public static void Register(UnityFusion.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; Type[] args; Type type = typeof(Fusion.NetworkDictionary); args = new Type[]{}; method = type.GetMethod("Clear", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Clear_0); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("Remove", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Remove_1); args = new Type[]{typeof(System.Int32), typeof(Fusion.PlayerRef)}; method = type.GetMethod("Set", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Set_2); args = new Type[]{}; method = type.GetMethod("get_Count", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_Count_3); args = new Type[]{}; method = type.GetMethod("GetEnumerator", flag, null, args, null); app.RegisterCLRMethodRedirection(method, GetEnumerator_4); args = new Type[]{typeof(System.Int32), typeof(Fusion.PlayerRef).MakeByRefType()}; method = type.GetMethod("TryGet", flag, null, args, null); app.RegisterCLRMethodRedirection(method, TryGet_5); app.RegisterCLRCreateDefaultInstance(type, () => new Fusion.NetworkDictionary()); } static void WriteBackInstance(UnityFusion.Runtime.Enviorment.AppDomain __domain, StackObject* ptr_of_this_method, AutoList __mStack, ref Fusion.NetworkDictionary instance_of_this_method) { ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); switch(ptr_of_this_method->ObjectType) { case ObjectTypes.Object: { __mStack[ptr_of_this_method->Value] = instance_of_this_method; } break; case ObjectTypes.FieldReference: { var ___obj = __mStack[ptr_of_this_method->Value]; if(___obj is ILTypeInstance) { ((ILTypeInstance)___obj)[ptr_of_this_method->ValueLow] = instance_of_this_method; } else { var t = __domain.GetType(___obj.GetType()) as CLRType; t.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, instance_of_this_method); } } break; case ObjectTypes.StaticFieldReference: { var t = __domain.GetType(ptr_of_this_method->Value); if(t is ILType) { ((ILType)t).StaticInstance[ptr_of_this_method->ValueLow] = instance_of_this_method; } else { ((CLRType)t).SetStaticFieldValue(ptr_of_this_method->ValueLow, instance_of_this_method); } } break; case ObjectTypes.ArrayReference: { var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as Fusion.NetworkDictionary[]; instance_of_arrayReference[ptr_of_this_method->ValueLow] = instance_of_this_method; } break; } } static StackObject* Clear_0(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); Fusion.NetworkDictionary instance_of_this_method = (Fusion.NetworkDictionary)typeof(Fusion.NetworkDictionary).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); instance_of_this_method.Clear(); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); return __ret; } static StackObject* Remove_1(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @key = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); Fusion.NetworkDictionary instance_of_this_method = (Fusion.NetworkDictionary)typeof(Fusion.NetworkDictionary).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.Remove(@key); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } static StackObject* Set_2(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); Fusion.PlayerRef @value = (Fusion.PlayerRef)typeof(Fusion.PlayerRef).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @key = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); Fusion.NetworkDictionary instance_of_this_method = (Fusion.NetworkDictionary)typeof(Fusion.NetworkDictionary).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.Set(@key, @value); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* get_Count_3(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); Fusion.NetworkDictionary instance_of_this_method = (Fusion.NetworkDictionary)typeof(Fusion.NetworkDictionary).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.Count; ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return __ret + 1; } static StackObject* GetEnumerator_4(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); Fusion.NetworkDictionary instance_of_this_method = (Fusion.NetworkDictionary)typeof(Fusion.NetworkDictionary).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.GetEnumerator(); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* TryGet_5(ILIntepreter __intp, StackObject* __esp, AutoList __mStack, CLRMethod __method, bool isNewObj) { UnityFusion.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); Fusion.PlayerRef @value = (Fusion.PlayerRef)typeof(Fusion.PlayerRef).CheckCLRTypes(__intp.RetriveObject(ptr_of_this_method, __mStack), (CLR.Utils.Extensions.TypeFlags)16); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @key = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); Fusion.NetworkDictionary instance_of_this_method = (Fusion.NetworkDictionary)typeof(Fusion.NetworkDictionary).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)16); var result_of_this_method = instance_of_this_method.TryGet(@key, out @value); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); switch(ptr_of_this_method->ObjectType) { case ObjectTypes.StackObjectReference: { var ___dst = ILIntepreter.ResolveReference(ptr_of_this_method); object ___obj = @value; if (___dst->ObjectType >= ObjectTypes.Object) { if (___obj is CrossBindingAdaptorType) ___obj = ((CrossBindingAdaptorType)___obj).ILInstance; __mStack[___dst->Value] = ___obj; } else { ILIntepreter.UnboxObject(___dst, ___obj, __mStack, __domain); } } break; case ObjectTypes.FieldReference: { var ___obj = __mStack[ptr_of_this_method->Value]; if(___obj is ILTypeInstance) { ((ILTypeInstance)___obj)[ptr_of_this_method->ValueLow] = @value; } else { var ___type = __domain.GetType(___obj.GetType()) as CLRType; ___type.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, @value); } } break; case ObjectTypes.StaticFieldReference: { var ___type = __domain.GetType(ptr_of_this_method->Value); if(___type is ILType) { ((ILType)___type).StaticInstance[ptr_of_this_method->ValueLow] = @value; } else { ((CLRType)___type).SetStaticFieldValue(ptr_of_this_method->ValueLow, @value); } } break; case ObjectTypes.ArrayReference: { var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as Fusion.PlayerRef[]; instance_of_arrayReference[ptr_of_this_method->ValueLow] = @value; } break; } __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return __ret + 1; } } }