// // /*=============================================================================== // // Copyright (C) 2024 PhantomsXR Ltd. All Rights Reserved. // // // // This file is part of the Phantom.XRMOD.PhotonModule.Runtime. // // // // The AVPPlatform cannot be copied, distributed, or made available to // // third-parties for commercial purposes without written permission of PhantomsXR Ltd. // // // // Contact info@phantomsxr.com for licensing requests. // // ===============================================================================*/ #if FUSION2 using Fusion; using UnityEngine; namespace Phantom.XRMOD.PhotonModule.Runtime { public class FusionVector4Type : BaseFusionTypeWithChangeDetector, IGetInterpolatorValue { [Networked, OnChangedRender(nameof(OnChanged))] public Vector4 Value { get; set; } protected override void OnChanged() { OnValueChanged?.Invoke(Value); } public override void Render() { base.Render(); if (!UseChangeDetector) return; changeDetector ??= GetChangeDetector(Source); UpdateChangeDetector(this,Key,OnChangeDetector); } public bool TryGetStateSnapshots(out Vector4 _from, out Tick _fromTick, out Vector4 _to, out Tick _toTick, out float _alpha) { return base.TryGetStateSnapshots(nameof(Value), out _from, out _fromTick, out _to, out _toTick, out _alpha); } public Vector4 GetInterpolatorValue() { var tmp_Interpolated = new NetworkBehaviourBufferInterpolator(this); return tmp_Interpolated.Vector4(nameof(Value)); } } } #endif