#if IMPLEMENTED_EYETRACKING using Microsoft.MixedReality.Toolkit.Input; using Microsoft.MixedReality.Toolkit.UI; using OmiLAXR.Listeners; using UnityEngine; namespace OmilLAXR.Listeners { [AddComponentMenu("OmiLAXR / 1) Listeners / Eye Tracking Target Listener")] public class EyeTrackingTargetListener : Listener { public bool includeInactive = true; public override void StartListening() { var selectables = FindObjectsOfType(includeInactive); Found(selectables); } } } #endif