using System.ComponentModel; using OmiLAXR.Listeners; using UnityEngine; using UnityEngine.XR.Interaction.Toolkit; #if UNITY_2021_3_OR_NEWER using UnityEngine.XR.Interaction.Toolkit.Interactables; #endif namespace OmiLAXR.UnityXR.Listeners { [AddComponentMenu("OmiLAXR / 1) Listeners / Objects Listener (UnityXR)"), Description("Provides all components to pipeline.")] public class XRBaseInteractableListener : AutoListener { } }