using System.Collections.Generic; namespace xAPI.Registry { /// /// Provides 5 items of the xAPI_Activities of the context systemControl as public properties. /// public sealed class xAPI_Activities_SystemControl : xAPI_Activities { /// /// Represents a game or competition of any kind. /// URI: https://xapi.elearn.rwth-aachen.de/definitions/systemControl/activities/game /// public readonly xAPI_Activity game = new xAPI_Activity( context: "systemControl", key: "game", names: new Dictionary { ["en-US"] = "game", ["de-DE"] = "Spiel" }, descriptions: new Dictionary { ["en-US"] = "Represents a game or competition of any kind.", ["de-DE"] = "Repräsentiert jede Art von Spiel." }); /// /// Represents an instruction provided by the system. /// URI: https://xapi.elearn.rwth-aachen.de/definitions/systemControl/activities/instruction /// public readonly xAPI_Activity instruction = new xAPI_Activity( context: "systemControl", key: "instruction", names: new Dictionary { ["en-US"] = "instruction", ["de-DE"] = "Anweisung" }, descriptions: new Dictionary { ["en-US"] = "Represents an instruction provided by the system.", ["de-DE"] = "Repräsentiert eine Anweisung, die vom System erteilt wird." }); /// /// A level is some, in itself closed, part of the game which the game itself calls level. /// URI: https://xapi.elearn.rwth-aachen.de/definitions/systemControl/activities/level /// public readonly xAPI_Activity level = new xAPI_Activity( context: "systemControl", key: "level", names: new Dictionary { ["en-US"] = "level", ["de-DE"] = "Level" }, descriptions: new Dictionary { ["en-US"] = "A level is some, in itself closed, part of the game which the game itself calls level.", ["de-DE"] = "Ein Level ist ein in sich selbst geschlossener Teil eines Spiels, den das Spiel selber Level nennt." }); /// /// A session is one execution of a game from booting the game to exiting it. /// URI: https://xapi.elearn.rwth-aachen.de/definitions/systemControl/activities/session /// public readonly xAPI_Activity session = new xAPI_Activity( context: "systemControl", key: "session", names: new Dictionary { ["en-US"] = "session", ["de-DE"] = "Spiel Instanz" }, descriptions: new Dictionary { ["en-US"] = "A session is one execution of a game from booting the game to exiting it.", ["de-DE"] = "Eine Spiel Instanz ist ein Durchlauf eines Spiels vom Initalisieren des Spiels bis zum Beenden." }); /// /// A stage is a part of a level. /// URI: https://xapi.elearn.rwth-aachen.de/definitions/systemControl/activities/stage /// public readonly xAPI_Activity stage = new xAPI_Activity( context: "systemControl", key: "stage", names: new Dictionary { ["en-US"] = "stage", ["de-DE"] = "Spielabschnitt" }, descriptions: new Dictionary { ["en-US"] = "A stage is a part of a level.", ["de-DE"] = "Ein Spielabschnitt ist ein Teil eines Levels." }); public xAPI_Activities_SystemControl() : base("systemControl") { } } }