using System.Collections.Generic;
namespace xAPI.Registry {
///
/// Provides 5 items of the xAPI_Activities of the context systemControl as public properties.
///
public sealed class xAPI_Activities_SystemControl : xAPI_Activities {
///
/// Represents a game or competition of any kind.
/// URI: https://xapi.elearn.rwth-aachen.de/definitions/systemControl/activities/game
///
public readonly xAPI_Activity game = new xAPI_Activity(
context: "systemControl",
key: "game",
names: new Dictionary {
["en-US"] = "game",
["de-DE"] = "Spiel" },
descriptions: new Dictionary {
["en-US"] = "Represents a game or competition of any kind.",
["de-DE"] = "Repräsentiert jede Art von Spiel." });
///
/// Represents an instruction provided by the system.
/// URI: https://xapi.elearn.rwth-aachen.de/definitions/systemControl/activities/instruction
///
public readonly xAPI_Activity instruction = new xAPI_Activity(
context: "systemControl",
key: "instruction",
names: new Dictionary {
["en-US"] = "instruction",
["de-DE"] = "Anweisung" },
descriptions: new Dictionary {
["en-US"] = "Represents an instruction provided by the system.",
["de-DE"] = "Repräsentiert eine Anweisung, die vom System erteilt wird." });
///
/// A level is some, in itself closed, part of the game which the game itself calls level.
/// URI: https://xapi.elearn.rwth-aachen.de/definitions/systemControl/activities/level
///
public readonly xAPI_Activity level = new xAPI_Activity(
context: "systemControl",
key: "level",
names: new Dictionary {
["en-US"] = "level",
["de-DE"] = "Level" },
descriptions: new Dictionary {
["en-US"] = "A level is some, in itself closed, part of the game which the game itself calls level.",
["de-DE"] = "Ein Level ist ein in sich selbst geschlossener Teil eines Spiels, den das Spiel selber Level nennt." });
///
/// A session is one execution of a game from booting the game to exiting it.
/// URI: https://xapi.elearn.rwth-aachen.de/definitions/systemControl/activities/session
///
public readonly xAPI_Activity session = new xAPI_Activity(
context: "systemControl",
key: "session",
names: new Dictionary {
["en-US"] = "session",
["de-DE"] = "Spiel Instanz" },
descriptions: new Dictionary {
["en-US"] = "A session is one execution of a game from booting the game to exiting it.",
["de-DE"] = "Eine Spiel Instanz ist ein Durchlauf eines Spiels vom Initalisieren des Spiels bis zum Beenden." });
///
/// A stage is a part of a level.
/// URI: https://xapi.elearn.rwth-aachen.de/definitions/systemControl/activities/stage
///
public readonly xAPI_Activity stage = new xAPI_Activity(
context: "systemControl",
key: "stage",
names: new Dictionary {
["en-US"] = "stage",
["de-DE"] = "Spielabschnitt" },
descriptions: new Dictionary {
["en-US"] = "A stage is a part of a level.",
["de-DE"] = "Ein Spielabschnitt ist ein Teil eines Levels." });
public xAPI_Activities_SystemControl()
: base("systemControl") {
}
}
}