using System.Collections.Generic; public partial class AkPluginActivator { private static List GetWwisePluginImporters() { UnityEditor.PluginImporter[] pluginImporters = UnityEditor.PluginImporter.GetAllImporters(); List wwisePlugins = new List(); foreach (var pluginImporter in pluginImporters) { if (pluginImporter.assetPath.Contains("Packages/com.soc.plugin.wwise.api/")) { wwisePlugins.Add(pluginImporter); } } return wwisePlugins; } }