[System.Obsolete(AkSoundEngine.Deprecation_2019_2_0)] public class AkVector { private UnityEngine.Vector3 Vector = UnityEngine.Vector3.zero; public void Zero() { Vector.Set(0, 0, 0); } public float X { set { Vector.x = value; } get { return Vector.x; } } public float Y { set { Vector.y = value; } get { return Vector.y; } } public float Z { set { Vector.z = value; } get { return Vector.z; } } public static implicit operator UnityEngine.Vector3(AkVector vector) { return vector.Vector; } }