#if (UNITY_STANDALONE_OSX && !UNITY_EDITOR) || UNITY_EDITOR_OSX public partial class AkCommonUserSettings { partial void SetSampleRate(AkPlatformInitSettings settings) { settings.uSampleRate = m_SampleRate; } } #endif public class AkMacSettings : AkWwiseInitializationSettings.CommonPlatformSettings { #if UNITY_EDITOR [UnityEditor.InitializeOnLoadMethod] private static void AutomaticPlatformRegistration() { RegisterPlatformSettingsClass("Mac"); } #endif // UNITY_EDITOR }