public partial class AkSoundEngine
{
#if UNITY_EDITOR_WIN || (UNITY_STANDALONE_WIN && !UNITY_EDITOR) || UNITY_WSA
///
/// Converts "AkOSChar*" C-strings to C# strings.
///
/// "AkOSChar*" memory pointer passed to C# as an IntPtr.
/// Converted string.
public static string StringFromIntPtrOSString(System.IntPtr ptr)
{
return StringFromIntPtrWString(ptr);
}
#endif
}