public partial class AkSoundEngine { #if UNITY_EDITOR_WIN || (UNITY_STANDALONE_WIN && !UNITY_EDITOR) || UNITY_WSA /// /// Converts "AkOSChar*" C-strings to C# strings. /// /// "AkOSChar*" memory pointer passed to C# as an IntPtr. /// Converted string. public static string StringFromIntPtrOSString(System.IntPtr ptr) { return StringFromIntPtrWString(ptr); } #endif }