using System;
namespace Wwise.Wooduan.Config
{
///
/// All options for AudioState component.
///
[Flags]
public enum AnimationAudioState
{
None = 0,
All = ~0,
Hall = 0x1,
Battle = 0x2
}
///
/// All options for AudioTag component.
///
[Flags]
public enum AudioTags
{
None = 0,
AllTags = ~0,
Camera = 0x1,
Player = 0x2,
Enemy = 0x4,
Ground = 0x8,
Water = 0x10
}
///
/// All options for voice languages.
///
public enum VoiceLanguage
{
English = 0,
Chinese = 1
}
}