using System; namespace Wwise.Wooduan.Config { /// /// All options for AudioState component. /// [Flags] public enum AnimationAudioState { None = 0, All = ~0, Hall = 0x1, Battle = 0x2 } /// /// All options for AudioTag component. /// [Flags] public enum AudioTags { None = 0, AllTags = ~0, Camera = 0x1, Player = 0x2, Enemy = 0x4, Ground = 0x8, Water = 0x10 } /// /// All options for voice languages. /// public enum VoiceLanguage { English = 0, Chinese = 1 } }