﻿#if YandexGamesPlatform_yg
namespace YG.EditorScr.BuildModify
{
    public partial class ModifyBuild
    {
        public static void Storage()
        {
            if (YG2.infoYG.Storage.saveCloud)
            {
                InitFunction("LoadCloud");

                string copyCode = FileTextCopy("CloudStorage_js.js");
                AddIndexCode(copyCode, CodeType.JS);
            }
        }
    }
}
#endif