/* * MIT License * * Copyright (c) 2018 Clark Yang * * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated documentation files (the "Software"), to deal in * the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ using System; namespace Loxodon.Framework.Binding.Proxy.Sources.Weaving { public abstract class WovenPropertyNodeProxy : NotifiableSourceProxyBase, IObtainable, IObtainable, IModifiable, IModifiable, INotifiable, IPropertyNodeProxy where T : class { private readonly Type valueType; protected new T source; public WovenPropertyNodeProxy(T source) : base(source) { this.source = source; this.valueType = typeof(TValue); } public override Type Type { get { return valueType; } } public abstract TValue GetValue(); public void OnPropertyChanged() { this.RaiseValueChanged(); } public abstract void SetValue(TValue value); object IObtainable.GetValue() { return this.GetValue(); } TValue1 IObtainable.GetValue() { if (this is IObtainable proxy) return proxy.GetValue(); return (TValue1)Convert.ChangeType(GetValue(), typeof(TValue1)); } void IModifiable.SetValue(object value) { this.SetValue((TValue)value); } void IModifiable.SetValue(TValue1 value) { if (this is IModifiable proxy) proxy.SetValue(value); else SetValue((TValue)Convert.ChangeType(value, typeof(TValue))); } } }