namespace UnityHelpers.Tests.Attributes.Components { using System.Collections.Generic; using Core.Attributes; using UnityEngine; [DisallowMultipleComponent] public sealed class ExpectParentSpriteRenderers : MonoBehaviour { [ParentComponent(onlyAncestors = true)] public List inclusiveParentList; [ParentComponent(onlyAncestors = false)] public List exclusiveParentList; [ParentComponent(onlyAncestors = true)] public SpriteRenderer[] inclusiveParentArray; [ParentComponent(onlyAncestors = false)] public SpriteRenderer[] exclusiveParentArray; [ParentComponent(onlyAncestors = true)] public SpriteRenderer inclusiveParent; [ParentComponent(onlyAncestors = false)] public SpriteRenderer exclusiveParent; } }