// MIT License - Copyright (c) 2026 wallstop // Full license text: https://github.com/wallstop/unity-helpers/blob/main/LICENSE namespace WallstopStudios.UnityHelpers.Core.Animation { using System; /// /// Specifies how the framerate of an animation is determined. /// public enum FramerateMode { /// /// Invalid/unset state. Use or instead. /// [Obsolete("Use Constant or Curve instead of None.")] None = 0, /// /// The animation uses a single constant frames-per-second value for all frames. /// Constant = 1, /// /// The animation uses an AnimationCurve to define variable frames-per-second /// across the animation's normalized progress (0.0 = first frame, 1.0 = last frame). /// Curve = 2, } }