// Copyright (c) 2020 Sergey Ivonchik // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE // OR OTHER DEALINGS IN THE SOFTWARE. using System; using System.IO; using System.Threading.Tasks; using UnityEngine; namespace Httx.Sources.Caches { public class NativeCacheArgs { public NativeCacheArgs(string path, uint version, long maxSize) { Path = path; Version = version; MaxSize = maxSize; } public string Path { get; } public uint Version { get; } public long MaxSize { get; } } public class NativeCache : IDisposable { private readonly string path; private readonly long maxSize; private Cache currentCache; public NativeCache(NativeCacheArgs args) { path = args.Path; Version = args.Version; maxSize = args.MaxSize; } public async void Initialize(Action onComplete) { await Task.Run(() => { if (!Directory.Exists(path)) { Directory.CreateDirectory(path); } }); currentCache = AddCacheSafe(path); currentCache.maximumAvailableStorageSpace = maxSize; if (!currentCache.valid) { throw new InvalidOperationException($"cache {currentCache} is not valid"); } Caching.currentCacheForWriting = currentCache; onComplete(); } public async void Delete(Action onComplete) { await Task.Run(() => { if (!Directory.Exists(path)) { Directory.Delete(path, true); } }); currentCache.ClearCache(); onComplete(); } public void Dispose() { Caching.RemoveCache(currentCache); } public uint Version { get; } private Cache AddCacheSafe(string cachePath) { var tryCache = Caching.GetCacheByPath(cachePath); return tryCache.valid ? tryCache : Caching.AddCache(cachePath); } } }