#if ZIBRA_LIQUID_PAID_VERSION using System.Collections; using System.Collections.Generic; using UnityEngine; using System; namespace com.zibra.liquid.Manipulators { [AddComponentMenu("Zibra/Zibra Liquid Detector")] public class ZibraLiquidDetector : Manipulator { [NonSerialized] public int particlesInside = 0; void OnDrawGizmosSelected() { Gizmos.color = Color.magenta; Gizmos.matrix = GetTransform(); Gizmos.DrawWireCube(new Vector3(0, 0, 0), new Vector3(1, 1, 1)); } void OnDrawGizmos() { OnDrawGizmosSelected(); } ZibraLiquidDetector() { ManipType = ManipulatorType.Detector; } private void Start() { ManipType = ManipulatorType.Detector; } } } #endif