#if ZIBRA_LIQUID_PAID_VERSION using System; using UnityEngine; namespace com.zibra.liquid.Manipulators { [AddComponentMenu("Zibra/Zibra Liquid Void")] public class ZibraLiquidVoid : Manipulator { [NonSerialized] public long deletedParticleCountTotal = 0; [NonSerialized] public int deletedParticleCountPerFrame = 0; #if UNITY_EDITOR void OnDrawGizmosSelected() { Gizmos.color = Color.red; Gizmos.DrawWireCube(transform.position, transform.lossyScale); } void OnDrawGizmos() { OnDrawGizmosSelected(); } #endif ZibraLiquidVoid() { ManipType = ManipulatorType.Void; } } } #endif