declare enum EnumSystemTipsType {
    None = 0,
    ToLobby = 1,
    BetFailed = 2
}
/**
 * @api {class} CSystemTipsHandler
 * @apiName CSystemTipsHandler
 * @apiGroup CSystemTipsHandler
 * @apiDescription CSystemTipsHandler
 */
export default class CSystemTipsHandler {
    private static _instance;
    static get Ins(): CSystemTipsHandler;
    private view;
    constructor();
    /**
     * @api {function} isInit
     * @apiName isInit
     * @apiGroup CSystemTipsHandler
     * @apiDescription isInit
     */
    get isInit(): boolean;
    get currSystemTipsType(): number;
    /**
     * @api {function} initHandler
     * @apiName initHandler
     * @apiGroup CSystemTipsHandler
     * @apiDescription initCSystemTipsHandler
     */
    initHandler(initCallBack?: Laya.Handler): void;
    /**
     * @api {function} dispose
     * @apiName dispose
     * @apiGroup CSystemTipsHandler
     * @apiDescription dispose
     */
    dispose(): void;
    /**
     * @api {function} createView
     * @apiName createView
     * @apiGroup CSystemTipsHandler
     * @apiDescription createView
     */
    private createView;
    /**
     * @api {function} viewUIReady
     * @apiName viewUIReady
     * @apiGroup CSystemTipsHandler
     * @apiDescription viewUIReady
     */
    private viewUIReady;
    /**
     * @api {function} setViewOrder
     * @apiName setViewOrder
     * @apiGroup CSystemTipsHandler
     * @apiDescription setViewOrder
     */
    private setViewOrder;
    /**
     * @api {function} setSystemTipsOrder
     * @apiName setSystemTipsOrder
     * @apiGroup CSystemTipsHandler
     * @apiDescription setSystemTipsOrder
     */
    setSystemTipsOrder(targetView: fgui.GObject): number;
    showSystemTips(systemTipsType?: EnumSystemTipsType, args?: any): void;
    private setSystemTipsData;
    private onTransZoominComplete;
    private onBetFailed;
}
export {};
