import { IVector2D } from "../../../utils/geom/vector";
import { Camera } from "../../camera";
export interface ICameraController {
    camera?: Camera;
    initialize?: () => void;
    onPOV?: (target: IVector2D) => void;
    onMove?: (target: IVector2D) => void;
    onZoom?: (zoom: number) => void;
    onRotate?: (rotation: number) => void;
    destroy: () => void;
}
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