//
//  AlmaZBarReaderViewController.m
//  BarCodeMix
//
//  Created by eCompliance on 23/01/15.

#import "AlmaZBarReaderViewController.h"
#import "CsZbar.h"

@interface AlmaZBarReaderViewController ()

@end

@implementation AlmaZBarReaderViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    // Do any additional setup after loading the view.
    UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect];
    //[button setTitle:@"Flash" forState:UIControlStateNormal];
    [button sizeToFit];
    CGRect screenRect = [[UIScreen mainScreen] bounds];
    //[button setContentEdgeInsets:UIEdgeInsetsMake(20, 30, 20, 30)];
    CGRect frame;
    
    if (screenRect.size.height > (screenRect.size.width)) {
        frame = CGRectMake(0,0, screenRect.size.width*(0.15), screenRect.size.height*0.15);
    }else{
        frame = CGRectMake(0,0, screenRect.size.width*(0.10), screenRect.size.height*0.20);
    }
    
    button.frame =frame;
    button.layer.cornerRadius = 10;
    button.clipsToBounds = YES;
    
    [button addTarget:self action:@selector(buttonPressed:) forControlEvents:UIControlEventTouchUpInside];
    [self.view addSubview:button];
}

- (BOOL)prefersStatusBarHidden {
    return YES;
}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

//Techedge Changes NSS fase 2
- (void)buttonPressed: (UIButton *) button {
    CsZBar *obj = [[CsZBar alloc] init];
    
    [obj toggleflash];
}

- (BOOL)shouldAutorotate{
    return YES;
}

- (void) didRotateFromInterfaceOrientation:(UIInterfaceOrientation) fromInterfaceOrientation {
    // AlmaZBarReaderViewController.scanner.scanner.cameraOverlayView = poli
    // NSDictionary *params = (NSDictionary*) [command argumentAtIndex:0];
    BOOL drawSight = true;//[params objectForKey:@"drawSight"] ? [[params objectForKey:@"drawSight"] boolValue] : true;

    if (drawSight) {
        CGRect screenRect = [[UIScreen mainScreen] bounds];
        CGFloat screenWidth = screenRect.size.width;
        CGFloat screenHeight = screenRect.size.height;
        CGFloat dim = screenWidth < screenHeight ? screenWidth / 1.1 : screenHeight / 1.1;
        UIView *polygonView = [[UIView alloc] initWithFrame: CGRectMake  ( (screenWidth/2) - (dim/2), (screenHeight/2) - (dim/2), dim, dim)];

        UIView *lineView = [[UIView alloc] initWithFrame:CGRectMake(0,dim / 2, dim, 1)];
        lineView.backgroundColor = [UIColor redColor];
        [polygonView addSubview:lineView];
        self.cameraOverlayView = polygonView;
    }
}

@end
