import libjpegTurboFactory from '@cornerstonejs/codec-libjpeg-turbo-8bit/decodewasmjs';
// Webpack asset/resource copies this to our output folder
import libjpegTurboWasm from '@cornerstonejs/codec-libjpeg-turbo-8bit/decodewasm';
const local = {
codec: undefined,
decoder: undefined,
};
function initLibjpegTurbo() {
if (local.codec) {
return Promise.resolve();
}
const libjpegTurboModule = libjpegTurboFactory({
locateFile: (f) => {
if (f.endsWith('.wasm')) {
return libjpegTurboWasm;
}
return f;
},
});
return new Promise((resolve, reject) => {
libjpegTurboModule.then((instance) => {
local.codec = instance;
local.decoder = new instance.JPEGDecoder();
resolve();
}, reject);
});
}
// imageFrame.pixelRepresentation === 1 <-- Signed
/**
*
* @param {*} compressedImageFrame
* @param {object} imageInfo
* @param {boolean} imageInfo.signed -
*/
async function decodeAsync(compressedImageFrame, imageInfo) {
await initLibjpegTurbo();
const decoder = local.decoder;
// get pointer to the source/encoded bit stream buffer in WASM memory
// that can hold the encoded bitstream
const encodedBufferInWASM = decoder.getEncodedBuffer(
compressedImageFrame.length
);
// copy the encoded bitstream into WASM memory buffer
encodedBufferInWASM.set(compressedImageFrame);
// decode it
decoder.decode();
// get information about the decoded image
const frameInfo = decoder.getFrameInfo();
// get the decoded pixels
const decodedPixelsInWASM = decoder.getDecodedBuffer();
const encodedImageInfo = {
columns: frameInfo.width,
rows: frameInfo.height,
bitsPerPixel: frameInfo.bitsPerSample,
signed: imageInfo.signed,
bytesPerPixel: imageInfo.bytesPerPixel,
componentsPerPixel: frameInfo.componentCount,
};
const pixelData = getPixelData(frameInfo, decodedPixelsInWASM);
const encodeOptions = {
frameInfo,
};
return {
...imageInfo,
pixelData,
imageInfo: encodedImageInfo,
encodeOptions,
...encodeOptions,
...encodedImageInfo,
};
}
function getPixelData(frameInfo, decodedBuffer) {
if (frameInfo.isSigned) {
return new Int8Array(
decodedBuffer.buffer,
decodedBuffer.byteOffset,
decodedBuffer.byteLength
);
}
return new Uint8Array(
decodedBuffer.buffer,
decodedBuffer.byteOffset,
decodedBuffer.byteLength
);
}
export default decodeAsync;