#### ⚠️ COZE IS IN ALPHA.  USE AT YOUR OWN RISK ⚠️

![Coze](verifier/coze_logo_zami_white_450x273.png)

For Coze, please see the README in the [Main Coze Project.](https://github.com/Cyphrme/Coze)

For your project use `coze.min.js`.


# Developing Coze JS
## How to Build
##### Install esbuild

If using Go, esbuild can be installed with the following.

```
go install github.com/evanw/esbuild/cmd/esbuild@v0.15.8
```

[Alternatively, see esbuild's installation instructions][1]

##### Create the Coze distribution file. 

(See [join.js](join.js) for more instructions)
```
esbuild join.js --bundle --format=esm --minify --outfile=coze.min.js
cp coze.min.js verifier/coze.min.js
```

## Simple Coze Verifier
The simple verifier is self-contained in `/verifier`.

- [Cyphr.me   hosted Power  Coze Verifier](https://cyphr.me/coze)
- [Cyphr.me   hosted Simple Coze Verifier](https://cyphr.me/coze_verifier_simple/coze.html)
- [Github.com hosted Simple Coze Verifier](https://cyphrme.github.io/CozeJS/verifier/coze.html)

To run the simple verifier locally, especially useful for local development, use
the Go server.  

```sh
cd verifier
go run server.go
```

And then go to https://localhost:8082/coze.html in your browser. 


## Testing
Coze uses <a href="https://github.com/Cyphrme/BrowserTestJS">BrowserTestJS</a>
for running unit tests in the browser. The test can run as a [Github
page.](https://cyphrme.github.io/CozeJS/verifier/browsertest/browsertest.html)

For local development, use the Go server. 

```sh
cd verifier/browsertest
go run server.go
```

Then go to `https://localhost:8082`.


# Coze Javascript Gotchas
- ⚠️ Javascript is not constant time.  Until there's something available
	with constant time guarantees, like [constant time
	WASM](https://cseweb.ucsd.edu/~dstefan/pubs/renner:2018:ct-wasm.pdf), this
	library will be vulnerable to timing attacks as this problem is inherent to Javascript.
- Duplicate detection is outside the scope of Coze JS because Coze JS uses
	Javascript objects which always have unique fields.  Also, no JSON parsing is
	done inside of Coze JS, which uses last-value-wins. - Objects in ES6 defined
	with duplicate fields uses last-value-wins.  
	- See notes on `test_Duplicate`.

- ES224 is not supported.  Even though [FIPS
	186](https://nvlpubs.nist.gov/nistpubs/FIPS/NIST.FIPS.186-4.pdf) defines
	curves P-224, the [W3C recommendation omits
	it](https://www.w3.org/TR/WebCryptoAPI/#dfn-EcKeyGenParams) and thus is not
	implemented in Javascript.  The Javascript version of Coze will probably only
	support ES256, ES384, and ES512.  

- The W3C Web Cryptography API recommendation also omits Ed25519, so an external
	package that implements the Ed25519 primitive is used.  The upcoming update
	[FIPS 186-5 section 7.8](https://nvlpubs.nist.gov/nistpubs/FIPS/NIST.FIPS.186-5-draft.pdf)
	specifies Ed25519 support. Hopefully this will motivate Javascript to include
	Ed25519.  Also, [Paul has implemented Ed25519ph](
	https://github.com/paulmillr/noble-ed25519/issues/63).

- TODO use Paul's curves library.  Currently ESM builds are "broken", and we'll
  wait for it to be polished.  (The imports are using Typescript `@` imports and
  not resolving to ESM files.)

	Also, we'll preserve the current style somewhere so that we have a
	SubtleCrypto backend that can be used.  
 
- Javascript's `SubtleCrypto.sign(algorithm, key, data)` always hashes a message
	before signing while Go's ECDSA expects a digest to sign. This means that in
	Javascript messages must be passed for signing, while in Go only a digest is
	needed.




----------------------------------------------------------------------
# Attribution, Trademark Notice, and License
Coze and CozeJS are released under The 3-Clause BSD License. 

"Cyphr.me" is a trademark of Cypherpunk, LLC. The Cyphr.me logo is all rights
reserved Cypherpunk, LLC and may not be used without permission.



[1]:https://esbuild.github.io/getting-started/#build-from-source