/**
 * Represents a sorted list of geometric element indices (i.e., vertices, edges, facets) grouped for selection.
 * @docurl https://docs.daz3d.com/public/software/dazstudio/4/referenceguide/scripting/api_reference/object_index/selectiongroup_dz
 */
declare class DzSelectionGroup extends DzRefCountedItem {

    /* Undocumented Augment Members */

    /** @undocumented */
    name: string;	// MyFacetSlectionGroup

    /** @undocumented */
    objectName: string;	// MyFacetSlectionGroup

    /** @undocumented */
    addIndex(p0: number): any;

    /** @undocumented */
    addSortedIndex(p0: number): any;

    /** @undocumented */
    className(): any;

    /** @undocumented */
    className(): any;

    /** @undocumented */
    clear(): any;

    /** @undocumented */
    count(): any;

    /** @undocumented */
    deleteLater(): any;

    /** @undocumented */
    destroyed(): void;

    /** @undocumented */
    destroyed(p0: QObject): void;

    /** @undocumented */
    findIndex(p0: number): any;

    /** @undocumented */
    getIndex(p0: number): any;

    /** @undocumented */
    getMaxIndex(): any;

    /** @undocumented */
    getName(): any;

    /** @undocumented */
    inherits(): any;

    /** @undocumented */
    inherits(p0: string): any;

    /** @undocumented */
    iskindof(p0: string): any;

    /** @undocumented */
    makePersistent(): any;

    /** @undocumented */
    nameChanged(p0: string): void;

    /** @undocumented */
    removeComponent(p0: number): any;

    /** @undocumented */
    removeIndex(p0: number): any;
}
