import "common_base.proto";

message CFriendsList_FavoritesChanged_Notification {
	repeated .CFriendsListFavoriteEntry favorites = 1;
}

message CFriendsList_GetCategories_Request {
}

message CFriendsList_GetCategories_Response {
	repeated .CFriendsListCategory categories = 1;
}

message CFriendsList_GetFavorites_Request {
}

message CFriendsList_GetFavorites_Response {
	repeated .CFriendsListFavoriteEntry favorites = 1;
}

message CFriendsList_GetFriendsList_Request {
}

message CFriendsList_GetFriendsList_Response {
	optional .CMsgClientFriendsList friendslist = 1;
}

message CFriendsList_SetFavorites_Request {
	repeated .CFriendsListFavoriteEntry favorites = 1;
}

message CFriendsList_SetFavorites_Response {
}

message CFriendsListCategory {
	optional uint32 groupid = 1;
	optional string name = 2;
	repeated uint32 accountid_members = 3;
}

message CFriendsListFavoriteEntry {
	optional uint32 accountid = 1;
	optional uint32 clanid = 2;
	optional uint64 chat_group_id = 3;
}

message CMsgClientFriendsList {
	optional bool bincremental = 1;
	repeated .CMsgClientFriendsList_Friend friends = 2;
	optional uint32 max_friend_count = 3;
	optional uint32 active_friend_count = 4;
	optional bool friends_limit_hit = 5;
}

message CMsgClientFriendsList_Friend {
	optional fixed64 ulfriendid = 1;
	optional uint32 efriendrelationship = 2;
}

service FriendsList {
	rpc GetCategories (.CFriendsList_GetCategories_Request) returns (.CFriendsList_GetCategories_Response);
	rpc GetFavorites (.CFriendsList_GetFavorites_Request) returns (.CFriendsList_GetFavorites_Response);
	rpc GetFriendsList (.CFriendsList_GetFriendsList_Request) returns (.CFriendsList_GetFriendsList_Response);
	rpc SetFavorites (.CFriendsList_SetFavorites_Request) returns (.CFriendsList_SetFavorites_Response);
}

service FriendsListClient {
	rpc FavoritesChanged (.CFriendsList_FavoritesChanged_Notification) returns (.NoResponse);
}

