
message CMobileApp_GetMobileSummary_Request {
	optional fixed64 authenticator_gid = 1;
}

message CMobileApp_GetMobileSummary_Response {
	optional uint32 stale_time_seconds = 1;
	optional bool is_authenticator_valid = 2;
	optional uint32 owned_games = 3;
	optional uint32 friend_count = 4;
	optional string wallet_balance = 5;
	optional string language = 6;
}

service MobileApp {
	rpc GetMobileSummary (.CMobileApp_GetMobileSummary_Request) returns (.CMobileApp_GetMobileSummary_Response);
}

