/**
 * The MIT License (MIT)
 *
 * Copyright (c) 2012-2017 DragonBones team and other contributors
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy of
 * this software and associated documentation files (the "Software"), to deal in
 * the Software without restriction, including without limitation the rights to
 * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
 * the Software, and to permit persons to whom the Software is furnished to do so,
 * subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
 * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
 * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */
namespace dragonBones {
    /**
     * - The armature proxy interface, the docking engine needs to implement it concretely.
     * @see dragonBones.Armature
     * @version DragonBones 5.0
     * @language en_US
     */
    /**
     * - 骨架代理接口，对接的引擎需要对其进行具体实现。
     * @see dragonBones.Armature
     * @version DragonBones 5.0
     * @language zh_CN
     */
    export interface IArmatureProxy extends IEventDispatcher {
        /**
         * @internal
         * @private
         */
        dbInit(armature: Armature): void;
        /**
         * @internal
         * @private
         */
        dbClear(): void;
        /**
         * @internal
         * @private
         */
        dbUpdate(): void;
        /**
         * - Dispose the instance and the Armature instance. (The Armature instance will return to the object pool)
         * @example
         * <pre>
         *     removeChild(armatureDisplay);
         *     armatureDisplay.dispose();
         * </pre>
         * @version DragonBones 4.5
         * @language en_US
         */
        /**
         * - 释放该实例和骨架。 （骨架会回收到对象池）
         * @example
         * <pre>
         *     removeChild(armatureDisplay);
         *     armatureDisplay.dispose();
         * </pre>
         * @version DragonBones 4.5
         * @language zh_CN
         */
        dispose(disposeProxy: boolean): void;
        /**
         * - The armature.
         * @version DragonBones 4.5
         * @language en_US
         */
        /**
         * - 骨架。
         * @version DragonBones 4.5
         * @language zh_CN
         */
        readonly armature: Armature;
        /**
         * - The animation player.
         * @version DragonBones 3.0
         * @language en_US
         */
        /**
         * - 动画播放器。
         * @version DragonBones 3.0
         * @language zh_CN
         */
        readonly animation: Animation;
    }
}