/** IDs of real and virtual controller inputs */
export declare const enum InputId {
    Options = "Options",
    Create = "Create",
    Playstation = "Playstation",
    Mute = "Mute",
    /** The orange indicator light state */
    Status = "Status",
    Triangle = "Triangle",
    Circle = "Circle",
    Cross = "Cross",
    Square = "Square",
    Dpad = "Dpad",
    Up = "Up",
    Down = "Down",
    Left = "Left",
    Right = "Right",
    TouchButton = "TouchButton",
    TouchX0 = "TouchX0",
    TouchY0 = "TouchY0",
    TouchContact0 = "TouchContact0",
    TouchId0 = "TouchId0",
    TouchX1 = "TouchX1",
    TouchY1 = "TouchY1",
    TouchContact1 = "TouchContact1",
    TouchId1 = "TouchId1",
    LeftAnalogButton = "L3",
    RightAnalogButton = "R3",
    LeftTrigger = "L2",
    RightTrigger = "R2",
    LeftTriggerButton = "L2Button",
    RightTriggerButton = "R2Button",
    LeftBumper = "L1",
    RightBumper = "R1",
    LeftAnalogX = "LX",
    LeftAnalogY = "LY",
    RightAnalogX = "RX",
    RightAnalogY = "RY",
    GyroX = "GyroX",
    GyroY = "GyroY",
    GyroZ = "GyroZ",
    AccelX = "AccelX",
    AccelY = "AccelY",
    AccelZ = "AccelZ",
    /** Monotonic sensor timestamp in microseconds, from the controller's clock */
    SensorTimestamp = "SensorTimestamp",
    BatteryLevel = "BatteryLevel",
    BatteryStatus = "BatteryStatus",
    MuteLed = "MuteLed",
    /** Whether a microphone is connected to the controller */
    Microphone = "Microphone",
    /** Whether headphones are connected to the controller */
    Headphone = "Headphone",
    /** For placeholder inputs */
    Unknown = "Unknown"
}
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