declare const GameEvents: {
    FOCUS: string;
    BLUR: string;
    START: string;
    STOP: string;
    LOAD_BEGIN: string;
    LOAD_FINISH: string;
    SCENE_ADD: string;
    SCENE_REMOVE: string;
    LOAD_SCENE: string;
    SWITCH_SCENE: string;
    SHOW_SCENE: string;
    DRAW_SPLASH: string;
    CLEAR_FRAME: string;
    SET_SCALE: string;
    SET_BACKGROUND: string;
    SYNC_CACHE: string;
    LOCK_POINTER: string;
    UNLOCK_POINTER: string;
    CONTEXT_LOST: string;
    CONTEXT_RESTORED: string;
};
export default GameEvents;
