# Change Log

All notable changes to this project will be documented in this file
automatically by Versionist. DO NOT EDIT THIS FILE MANUALLY!
This project adheres to [Semantic Versioning](http://semver.org/).

## v2.1.4 - 2019-12-30

* Fix the dungoneer.d.ts #25 [Michael Pearson]

## v2.1.3 - 2018-12-09

* Fix bug where stryker conf stopped fixtures from loading #22 [Lucian]

## v2.1.2 - 2018-12-09

* Add a .toJS() method and test against a fixture #21 [Lucian]
* Increase test coverage #21 [Lucian]

## v2.1.1 - 2018-12-06

* Update README.md #20 [Lucian Buzzo]

## v2.1.0 - 2018-12-06

* Add functionality for seedable dungeons #19 [Lucian]

## v2.0.5 - 2018-12-05

* Use const and let in demo code #18 [Lucian]

## v2.0.4 - 2018-12-05

* Fix bug where tiles inside rooms could sometimes be filled in #16 [Lucian]

## v2.0.3 - 2018-12-03

* Fix error where rooms could go out of bounds #14 [Lucian]

## v2.0.2 - 2018-12-02

* Add test to ensure that all accessible tiles can be visited #13 [Lucian]

## v2.0.1 - 2018-12-02

* Add tests for rooms #12 [Lucian]

## v2.0.0 - 2018-12-02

* Add stryker mutation testing #11 [Lucian]
* Improve testing #11 [Lucian]
* Add test for width and height of tiles array #11 [Lucian]
* Rename generator.js to index.js and generate() to build() #11 [Lucian]
* Add ava testing and nyc reporting #11 [Lucian]
* Simplify Tile structure #11 [Lucian]

## v1.1.3 - 2018-12-01

* Add TypeScript typings #10 [Lucian]
* Improve documentation of generate function #10 [Lucian]

## v1.1.2 - 2018-12-01

* Add js tag to example markdown #9 [Lucian Buzzo]

## v1.1.1 - 2018-12-01

* Fix broken SVG due to minification #8 [Lucian]

## v1.1.0 - 2018-12-01

* Fix JS paths in demo #7 [Lucian]
* Make demo page prettier #7 [Lucian]

## v1.0.10 - 2018-11-30

* Use a .png for the README icon #6 [Lucian]
* Display version in web demo #6 [Lucian]
* Auto deploy to gh-pages from travis #6 [Lucian]
* Use parcel for development #6 [Lucian]

## v1.0.9 - 2018-11-30

* B64 encode the SVG icon in README #5 [Lucian]
* Add standardJS linting and use it to fix linting errors #5 [Lucian]
* Ignore unnecessary files when packaging for npm #5 [Lucian]
* Add editorconfig file #5 [Lucian]
* Make .gitignore more comprehensive #5 [Lucian]

## v1.0.8 - 2018-11-30

* Update README to include badges and icon #4 [Lucian]

## v1.0.7 - 2018-11-30

* Add travis configuration #3 [Lucian]

## 1.0.6 - 2016-12-26
 * Fixed issue where rooms would sometimes be generated in positions that overflowed the stage.
