import { AsmRuntimeType } from './constructModule';
/**
 * Asynchronously load and initialize asm module.
 *
 * @returns {T} Factory function manages lifecycle of hunspell and virtual files.
 */
declare type moduleLoaderType<T> = () => Promise<T>;
/**
 * Initialization options given to `getModuleLoader`
 */
interface ModuleInitOption {
    binaryRemoteEndpoint: string;
    timeout: number;
}
/**
 * Type of runtime module function. This is node.js asm module loaded via plain `require`,
 * internally emscripten should compile with MODULARIZE=1 option to loaded module via require returns
 * function to construct wasm module internally.
 *
 * For example,
 * ```
 * const asmLoader: runtimeModuleType = require('./lib/wasm/hunspell')
 * asmLoader(); //actually construct wasm module
 * ```
 */
declare type runtimeModuleType = (moduleObject: Record<string, any>) => AsmRuntimeType;
declare type getModuleLoaderType = <T, R extends AsmRuntimeType>(factoryLoader: (runtime: R) => T, runtimeModule: runtimeModuleType, module?: Record<string, any>, moduleInitOption?: Partial<ModuleInitOption>) => moduleLoaderType<T>;
/**
 * Creates loader function to load and initialize wasm module.
 *
 * @param {(runtime: R) => T} factoryLoader Factory to create actual instance of implementation using loaded & initialized wasm runtime.
 *
 * @param {runtimeModuleType} runtimeModule Actual runtime to initialize.
 * It is wasm runtime loaded via plain `require` but compiled with MODULARIZED=1 preamble with SINGLE_FILE option
 * which should be function to accept asm module object to override.
 *
 * @param {Record<string, any>} [module] Record<string, any> object to be injected into wasm runtime for override/set additional value in asm module.
 *
 * @param {ModuleInitOption} [initOptions] Configuration used to initialize the module
 *
 * @returns {moduleLoaderType<T>} Loader function
 */
declare const getModuleLoader: getModuleLoaderType;
export { ModuleInitOption, runtimeModuleType, moduleLoaderType, getModuleLoaderType, getModuleLoader };
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