import type { AssetsFinder } from "../../helpers";
import type { IEquipReliquary, TLanguage } from "../../types";
export declare class CharacterReliquary {
    id: number;
    level: number;
    rarity: number;
    mainStats: {
        mainPropId: string;
        statValue: number;
    };
    subStats: {
        appendPropId: string;
        statValue: number;
    }[];
    icon?: string;
    name: string;
    type: "Flower" | "Feather" | "Sands" | "Goblet" | "Circlet";
    setName: string;
    constructor(assets: AssetsFinder, language: TLanguage, equipment: IEquipReliquary);
}
