{"version":3,"file":"pathControl.min.mjs","names":[],"sources":["../../../src/controls/pathControl.ts"],"sourcesContent":["import { Point } from '../Point';\nimport { Control } from './Control';\nimport type { TMat2D } from '../typedefs';\nimport type { Path } from '../shapes/Path';\nimport { multiplyTransformMatrices } from '../util/misc/matrix';\nimport type {\n  TModificationEvents,\n  TPointerEvent,\n  Transform,\n} from '../EventTypeDefs';\nimport { sendPointToPlane } from '../util/misc/planeChange';\nimport type { TSimpleParseCommandType } from '../util/path/typedefs';\nimport type { ControlRenderingStyleOverride } from './controlRendering';\nimport { fireEvent } from './fireEvent';\nimport { commonEventInfo } from './util';\n\nconst ACTION_NAME: TModificationEvents = 'modifyPath' as const;\n\ntype TTransformAnchor = Transform;\n\nexport type PathPointControlStyle = {\n  controlFill?: string;\n  controlStroke?: string;\n  connectionDashArray?: number[];\n};\n\nconst calcPathPointPosition = (\n  pathObject: Path,\n  commandIndex: number,\n  pointIndex: number,\n) => {\n  const { path, pathOffset } = pathObject;\n  const command = path[commandIndex];\n  return new Point(\n    (command[pointIndex] as number) - pathOffset.x,\n    (command[pointIndex + 1] as number) - pathOffset.y,\n  ).transform(\n    multiplyTransformMatrices(\n      pathObject.getViewportTransform(),\n      pathObject.calcTransformMatrix(),\n    ),\n  );\n};\n\nconst movePathPoint = (\n  pathObject: Path,\n  x: number,\n  y: number,\n  commandIndex: number,\n  pointIndex: number,\n) => {\n  const { path, pathOffset } = pathObject;\n\n  const anchorCommand =\n    path[(commandIndex > 0 ? commandIndex : path.length) - 1];\n  const anchorPoint = new Point(\n    anchorCommand[pointIndex] as number,\n    anchorCommand[pointIndex + 1] as number,\n  );\n\n  const anchorPointInParentPlane = anchorPoint\n    .subtract(pathOffset)\n    .transform(pathObject.calcOwnMatrix());\n\n  const mouseLocalPosition = sendPointToPlane(\n    new Point(x, y),\n    undefined,\n    pathObject.calcOwnMatrix(),\n  );\n\n  path[commandIndex][pointIndex] = mouseLocalPosition.x + pathOffset.x;\n  path[commandIndex][pointIndex + 1] = mouseLocalPosition.y + pathOffset.y;\n  pathObject.setDimensions();\n\n  const newAnchorPointInParentPlane = anchorPoint\n    .subtract(pathObject.pathOffset)\n    .transform(pathObject.calcOwnMatrix());\n\n  const diff = newAnchorPointInParentPlane.subtract(anchorPointInParentPlane);\n  pathObject.left -= diff.x;\n  pathObject.top -= diff.y;\n  pathObject.set('dirty', true);\n  return true;\n};\n\n/**\n * This function locates the controls.\n * It'll be used both for drawing and for interaction.\n */\nfunction pathPositionHandler(\n  this: PathPointControl,\n  dim: Point,\n  finalMatrix: TMat2D,\n  pathObject: Path,\n) {\n  const { commandIndex, pointIndex } = this;\n  return calcPathPointPosition(pathObject, commandIndex, pointIndex);\n}\n\n/**\n * This function defines what the control does.\n * It'll be called on every mouse move after a control has been clicked and is being dragged.\n * The function receives as argument the mouse event, the current transform object\n * and the current position in canvas coordinate `transform.target` is a reference to the\n * current object being transformed.\n */\nfunction pathActionHandler(\n  this: PathPointControl,\n  eventData: TPointerEvent,\n  transform: TTransformAnchor,\n  x: number,\n  y: number,\n) {\n  const { target } = transform;\n  const { commandIndex, pointIndex } = this;\n  const actionPerformed = movePathPoint(\n    target as Path,\n    x,\n    y,\n    commandIndex,\n    pointIndex,\n  );\n  if (actionPerformed) {\n    fireEvent(this.actionName as TModificationEvents, {\n      ...commonEventInfo(eventData, transform, x, y),\n      commandIndex,\n      pointIndex,\n    });\n  }\n  return actionPerformed;\n}\n\nconst indexFromPrevCommand = (previousCommandType: TSimpleParseCommandType) =>\n  previousCommandType === 'C' ? 5 : previousCommandType === 'Q' ? 3 : 1;\n\nclass PathPointControl extends Control {\n  declare commandIndex: number;\n  declare pointIndex: number;\n  declare controlFill: string;\n  declare controlStroke: string;\n  constructor(options?: Partial<PathPointControl>) {\n    super(options);\n  }\n\n  render(\n    ctx: CanvasRenderingContext2D,\n    left: number,\n    top: number,\n    styleOverride: ControlRenderingStyleOverride | undefined,\n    fabricObject: Path,\n  ) {\n    const overrides: ControlRenderingStyleOverride = {\n      ...styleOverride,\n      cornerColor: this.controlFill,\n      cornerStrokeColor: this.controlStroke,\n      transparentCorners: !this.controlFill,\n    };\n    super.render(ctx, left, top, overrides, fabricObject);\n  }\n}\n\nclass PathControlPointControl extends PathPointControl {\n  declare connectionDashArray?: number[];\n  declare connectToCommandIndex: number;\n  declare connectToPointIndex: number;\n  constructor(options?: Partial<PathControlPointControl>) {\n    super(options);\n  }\n\n  render(\n    this: PathControlPointControl,\n    ctx: CanvasRenderingContext2D,\n    left: number,\n    top: number,\n    styleOverride: ControlRenderingStyleOverride | undefined,\n    fabricObject: Path,\n  ) {\n    const { path } = fabricObject;\n    const {\n      commandIndex,\n      pointIndex,\n      connectToCommandIndex,\n      connectToPointIndex,\n    } = this;\n    ctx.save();\n    ctx.strokeStyle = this.controlStroke;\n    if (this.connectionDashArray) {\n      ctx.setLineDash(this.connectionDashArray);\n    }\n    const [commandType] = path[commandIndex];\n    const point = calcPathPointPosition(\n      fabricObject,\n      connectToCommandIndex,\n      connectToPointIndex,\n    );\n\n    if (commandType === 'Q') {\n      // one control point connects to 2 points\n      const point2 = calcPathPointPosition(\n        fabricObject,\n        commandIndex,\n        pointIndex + 2,\n      );\n      ctx.moveTo(point2.x, point2.y);\n      ctx.lineTo(left, top);\n    } else {\n      ctx.moveTo(left, top);\n    }\n    ctx.lineTo(point.x, point.y);\n    ctx.stroke();\n    ctx.restore();\n\n    super.render(ctx, left, top, styleOverride, fabricObject);\n  }\n}\n\nconst createControl = (\n  commandIndexPos: number,\n  pointIndexPos: number,\n  isControlPoint: boolean,\n  options: Partial<Control> & {\n    controlPointStyle?: PathPointControlStyle;\n    pointStyle?: PathPointControlStyle;\n  },\n  connectToCommandIndex?: number,\n  connectToPointIndex?: number,\n) =>\n  new (isControlPoint ? PathControlPointControl : PathPointControl)({\n    commandIndex: commandIndexPos,\n    pointIndex: pointIndexPos,\n    actionName: ACTION_NAME,\n    positionHandler: pathPositionHandler,\n    actionHandler: pathActionHandler,\n    connectToCommandIndex,\n    connectToPointIndex,\n    ...options,\n    ...(isControlPoint ? options.controlPointStyle : options.pointStyle),\n  } as Partial<PathControlPointControl>);\n\nexport function createPathControls(\n  path: Path,\n  options: Partial<Control> & {\n    controlPointStyle?: PathPointControlStyle;\n    pointStyle?: PathPointControlStyle;\n  } = {},\n): Record<string, Control> {\n  const controls = {} as Record<string, Control>;\n  let previousCommandType: TSimpleParseCommandType = 'M';\n  path.path.forEach((command, commandIndex) => {\n    const commandType = command[0];\n\n    if (commandType !== 'Z') {\n      controls[`c_${commandIndex}_${commandType}`] = createControl(\n        commandIndex,\n        command.length - 2,\n        false,\n        options,\n      );\n    }\n    switch (commandType) {\n      case 'C':\n        controls[`c_${commandIndex}_C_CP_1`] = createControl(\n          commandIndex,\n          1,\n          true,\n          options,\n          commandIndex - 1,\n          indexFromPrevCommand(previousCommandType),\n        );\n        controls[`c_${commandIndex}_C_CP_2`] = createControl(\n          commandIndex,\n          3,\n          true,\n          options,\n          commandIndex,\n          5,\n        );\n        break;\n      case 'Q':\n        controls[`c_${commandIndex}_Q_CP_1`] = createControl(\n          commandIndex,\n          1,\n          true,\n          options,\n          commandIndex,\n          3,\n        );\n        break;\n    }\n    previousCommandType = commandType;\n  });\n  return controls;\n}\n"],"mappings":"kUAgBA,MAUM,GACJ,EACA,EACA,IAAA,CAEA,GAAA,CAAM,KAAE,EAAA,WAAM,GAAe,EACvB,EAAU,EAAK,GACrB,OAAO,IAAI,EACR,EAAQ,GAAyB,EAAW,EAC5C,EAAQ,EAAa,GAAgB,EAAW,EAAA,CACjD,UACA,EACE,EAAW,sBAAA,CACX,EAAW,qBAAA,CAAA,CAAA,EAkDjB,SAAS,EAEP,EACA,EACA,EAAA,CAEA,GAAA,CAAM,aAAE,EAAA,WAAc,GAAe,KACrC,OAAO,EAAsB,EAAY,EAAc,EAAA,CAUzD,SAAS,EAEP,EACA,EACA,EACA,EAAA,CAEA,GAAA,CAAM,OAAE,GAAW,EAAA,CACb,aAAE,EAAA,WAAc,GAAe,KAC/B,IAtEN,EACA,EACA,EACA,EACA,IAAA,CAEA,GAAA,CAAM,KAAE,EAAA,WAAM,GAAe,EAEvB,EACJ,GAAM,EAAe,EAAI,EAAe,EAAK,QAAU,GACnD,EAAc,IAAI,EACtB,EAAc,GACd,EAAc,EAAa,GAAA,CAGvB,EAA2B,EAC9B,SAAS,EAAA,CACT,UAAU,EAAW,eAAA,CAAA,CAElB,EAAqB,EACzB,IAAI,EAAM,EAAG,EAAA,CAAA,IACb,GACA,EAAW,eAAA,CAAA,CAGb,EAAK,GAAc,GAAc,EAAmB,EAAI,EAAW,EACnE,EAAK,GAAc,EAAa,GAAK,EAAmB,EAAI,EAAW,EACvE,EAAW,eAAA,CAMX,IAAM,EAJ8B,EACjC,SAAS,EAAW,WAAA,CACpB,UAAU,EAAW,eAAA,CAAA,CAEiB,SAAS,EAAA,CAIlD,MAHA,GAAW,MAAQ,EAAK,EACxB,EAAW,KAAO,EAAK,EACvB,EAAW,IAAI,QAAA,CAAS,EAAA,CAAA,CACjB,IAkCL,EACA,EACA,EACA,EACA,EAAA,CASF,OAPI,GACF,EAAU,KAAK,WAAmC,CAAA,GAC7C,EAAgB,EAAW,EAAW,EAAG,EAAA,CAC5C,aAAA,EACA,WAAA,EAAA,CAAA,CAGG,EAMT,IAAM,EAAN,cAA+B,CAAA,CAK7B,YAAY,EAAA,CACV,MAAM,EAAA,CAGR,OACE,EACA,EACA,EACA,EACA,EAAA,CAEA,IAAM,EAA2C,CAAA,GAC5C,EACH,YAAa,KAAK,YAClB,kBAAmB,KAAK,cACxB,mBAAA,CAAqB,KAAK,YAAA,CAE5B,MAAM,OAAO,EAAK,EAAM,EAAK,EAAW,EAAA,GAItC,EAAN,cAAsC,CAAA,CAIpC,YAAY,EAAA,CACV,MAAM,EAAA,CAGR,OAEE,EACA,EACA,EACA,EACA,EAAA,CAEA,GAAA,CAAM,KAAE,GAAS,EAAA,CACX,aACJ,EAAA,WACA,EAAA,sBACA,EAAA,oBACA,GACE,KACJ,EAAI,MAAA,CACJ,EAAI,YAAc,KAAK,cACnB,KAAK,qBACP,EAAI,YAAY,KAAK,oBAAA,CAEvB,GAAA,CAAO,GAAe,EAAK,GACrB,EAAQ,EACZ,EACA,EACA,EAAA,CAGF,GAAI,IAAgB,IAAK,CAEvB,IAAM,EAAS,EACb,EACA,EACA,EAAa,EAAA,CAEf,EAAI,OAAO,EAAO,EAAG,EAAO,EAAA,CAC5B,EAAI,OAAO,EAAM,EAAA,MAEjB,EAAI,OAAO,EAAM,EAAA,CAEnB,EAAI,OAAO,EAAM,EAAG,EAAM,EAAA,CAC1B,EAAI,QAAA,CACJ,EAAI,SAAA,CAEJ,MAAM,OAAO,EAAK,EAAM,EAAK,EAAe,EAAA,GAIhD,MAAM,GACJ,EACA,EACA,EACA,EAIA,EACA,IAEA,IAAK,EAAiB,EAA0B,GAAkB,CAChE,aAAc,EACd,WAAY,EACZ,WAtNqC,aAuNrC,gBAAiB,EACjB,cAAe,EACf,sBAAA,EACA,oBAAA,EAAA,GACG,EAAA,GACC,EAAiB,EAAQ,kBAAoB,EAAQ,WAAA,CAAA,CAG7D,SAAgB,EACd,EACA,EAGI,EAAA,CAAA,CAEJ,IAAM,EAAW,EAAA,CACb,EAA+C,IA4CnD,OA3CA,EAAK,KAAK,SAAS,EAAS,IAAA,CAC1B,IAAM,EAAc,EAAQ,GAU5B,OARI,IAAgB,MAClB,EAAS,KAAK,EAAA,GAAgB,KAAiB,EAC7C,EACA,EAAQ,OAAS,EAAA,CACjB,EACA,EAAA,EAGI,EAAR,CACE,IAAK,IACH,EAAS,KAAK,EAAA,UAAyB,EACrC,EACA,EAAA,CACA,EACA,EACA,EAAe,GAtIK,GAC5B,IAAwB,IAAM,EAAI,IAAwB,IAAM,EAAI,GAsIvC,EAAA,CAAA,CAEvB,EAAS,KAAK,EAAA,UAAyB,EACrC,EACA,EAAA,CACA,EACA,EACA,EACA,EAAA,CAEF,MACF,IAAK,IACH,EAAS,KAAK,EAAA,UAAyB,EACrC,EACA,EAAA,CACA,EACA,EACA,EACA,EAAA,CAIN,EAAsB,GAAA,CAEjB,EAAA,OAAA,KAAA"}