{"version":3,"file":"ActiveSelection.mjs","names":[],"sources":["../../../src/shapes/ActiveSelection.ts"],"sourcesContent":["import type { ControlRenderingStyleOverride } from '../controls/controlRendering';\nimport { classRegistry } from '../ClassRegistry';\nimport type { GroupProps } from './Group';\nimport { Group } from './Group';\nimport type { FabricObject } from './Object/FabricObject';\nimport {\n  LAYOUT_TYPE_ADDED,\n  LAYOUT_TYPE_REMOVED,\n} from '../LayoutManager/constants';\nimport type { TClassProperties } from '../typedefs';\nimport { log } from '../util/internals/console';\nimport { ActiveSelectionLayoutManager } from '../LayoutManager/ActiveSelectionLayoutManager';\n\nexport type MultiSelectionStacking = 'canvas-stacking' | 'selection-order';\n\nexport interface ActiveSelectionOptions extends GroupProps {\n  multiSelectionStacking: MultiSelectionStacking;\n}\n\nconst activeSelectionDefaultValues: Partial<TClassProperties<ActiveSelection>> =\n  {\n    multiSelectionStacking: 'canvas-stacking',\n  };\n\n/**\n * Used by Canvas to manage selection.\n *\n * @example\n * class MyActiveSelection extends ActiveSelection {\n *   ...\n * }\n *\n * // override the default `ActiveSelection` class\n * classRegistry.setClass(MyActiveSelection)\n */\nexport class ActiveSelection extends Group {\n  static type = 'ActiveSelection';\n\n  static ownDefaults: Record<string, any> = activeSelectionDefaultValues;\n\n  static getDefaults(): Record<string, any> {\n    return { ...super.getDefaults(), ...ActiveSelection.ownDefaults };\n  }\n\n  /**\n   * The ActiveSelection needs to use the ActiveSelectionLayoutManager\n   * or selections on interactive groups may be broken\n   */\n  declare layoutManager: ActiveSelectionLayoutManager;\n\n  /**\n   * controls how selected objects are added during a multiselection event\n   * - `canvas-stacking` adds the selected object to the active selection while respecting canvas object stacking order\n   * - `selection-order` adds the selected object to the top of the stack,\n   * meaning that the stack is ordered by the order in which objects were selected\n   * @default `canvas-stacking`\n   */\n  declare multiSelectionStacking: MultiSelectionStacking;\n\n  constructor(\n    objects: FabricObject[] = [],\n    options: Partial<ActiveSelectionOptions> = {},\n  ) {\n    super();\n    Object.assign(this, ActiveSelection.ownDefaults);\n    this.setOptions(options);\n    const { left, top, layoutManager } = options;\n    this.groupInit(objects, {\n      left,\n      top,\n      layoutManager: layoutManager ?? new ActiveSelectionLayoutManager(),\n    });\n  }\n\n  /**\n   * @private\n   */\n  _shouldSetNestedCoords() {\n    return true;\n  }\n\n  /**\n   * @private\n   * @override we don't want the selection monitor to be active\n   */\n  __objectSelectionMonitor() {\n    //  noop\n  }\n\n  /**\n   * Adds objects with respect to {@link multiSelectionStacking}\n   * @param targets object to add to selection\n   */\n  multiSelectAdd(...targets: FabricObject[]) {\n    if (this.multiSelectionStacking === 'selection-order') {\n      this.add(...targets);\n    } else {\n      //  respect object stacking as it is on canvas\n      //  perf enhancement for large ActiveSelection: consider a binary search of `isInFrontOf`\n      targets.forEach((target) => {\n        const index = this._objects.findIndex((obj) => obj.isInFrontOf(target));\n        const insertAt =\n          index === -1\n            ? //  `target` is in front of all other objects\n              this.size()\n            : index;\n        this.insertAt(insertAt, target);\n      });\n    }\n  }\n\n  /**\n   * @override block ancestors/descendants of selected objects from being selected to prevent a circular object tree\n   */\n  canEnterGroup(object: FabricObject) {\n    if (\n      this.getObjects().some(\n        (o) => o.isDescendantOf(object) || object.isDescendantOf(o),\n      )\n    ) {\n      //  prevent circular object tree\n      log(\n        'error',\n        'ActiveSelection: circular object trees are not supported, this call has no effect',\n      );\n      return false;\n    }\n\n    return super.canEnterGroup(object);\n  }\n\n  /**\n   * Change an object so that it can be part of an active selection.\n   * this method is called by multiselectAdd from canvas code.\n   * @private\n   * @param {FabricObject} object\n   * @param {boolean} [removeParentTransform] true if object is in canvas coordinate plane\n   */\n  enterGroup(object: FabricObject, removeParentTransform?: boolean) {\n    // This condition check that the object has currently a group, and the group\n    // is also its parent, meaning that is not in an active selection, but is\n    // in a normal group.\n    if (object.parent && object.parent === object.group) {\n      // Disconnect the object from the group functionalities, but keep the ref parent intact\n      // for later re-enter\n      object.parent._exitGroup(object);\n      // in this case the object is probably inside an active selection.\n    } else if (object.group && object.parent !== object.group) {\n      // in this case group.remove will also clear the old parent reference.\n      object.group.remove(object);\n    }\n    // enter the active selection from a render perspective\n    // the object will be in the objects array of both the ActiveSelection and the Group\n    // but referenced in the group's _activeObjects so that it won't be rendered twice.\n    this._enterGroup(object, removeParentTransform);\n  }\n\n  /**\n   * we want objects to retain their canvas ref when exiting instance\n   * @private\n   * @param {FabricObject} object\n   * @param {boolean} [removeParentTransform] true if object should exit group without applying group's transform to it\n   */\n  exitGroup(object: FabricObject, removeParentTransform?: boolean) {\n    this._exitGroup(object, removeParentTransform);\n    // return to parent\n    object.parent && object.parent._enterGroup(object, true);\n  }\n\n  /**\n   * @private\n   * @param {'added'|'removed'} type\n   * @param {FabricObject[]} targets\n   */\n  _onAfterObjectsChange(type: 'added' | 'removed', targets: FabricObject[]) {\n    super._onAfterObjectsChange(type, targets);\n    const groups = new Set<Group>();\n    targets.forEach((object) => {\n      const { parent } = object;\n      parent && groups.add(parent);\n    });\n    if (type === LAYOUT_TYPE_REMOVED) {\n      //  invalidate groups' layout and mark as dirty\n      groups.forEach((group) => {\n        group._onAfterObjectsChange(LAYOUT_TYPE_ADDED, targets);\n      });\n    } else {\n      //  mark groups as dirty\n      groups.forEach((group) => {\n        group._set('dirty', true);\n      });\n    }\n  }\n\n  /**\n   * @override remove all objects\n   */\n  onDeselect() {\n    this.removeAll();\n    return false;\n  }\n\n  /**\n   * Returns string representation of a group\n   * @return {String}\n   */\n  toString() {\n    return `#<ActiveSelection: (${this.complexity()})>`;\n  }\n\n  /**\n   * Decide if the object should cache or not. The Active selection never caches\n   * @return {Boolean}\n   */\n  shouldCache() {\n    return false;\n  }\n\n  /**\n   * Check if this group or its parent group are caching, recursively up\n   * @return {Boolean}\n   */\n  isOnACache() {\n    return false;\n  }\n\n  /**\n   * Renders controls and borders for the object\n   * @param {CanvasRenderingContext2D} ctx Context to render on\n   * @param {Object} [styleOverride] properties to override the object style\n   * @param {Object} [childrenOverride] properties to override the children overrides\n   */\n  _renderControls(\n    ctx: CanvasRenderingContext2D,\n    styleOverride?: ControlRenderingStyleOverride,\n    childrenOverride?: ControlRenderingStyleOverride,\n  ) {\n    ctx.save();\n    ctx.globalAlpha = this.isMoving ? this.borderOpacityWhenMoving : 1;\n    const options = {\n      hasControls: false,\n      ...childrenOverride,\n      forActiveSelection: true,\n    };\n    for (let i = 0; i < this._objects.length; i++) {\n      this._objects[i]._renderControls(ctx, options);\n    }\n    super._renderControls(ctx, styleOverride);\n    ctx.restore();\n  }\n}\n\nclassRegistry.setClass(ActiveSelection);\nclassRegistry.setClass(ActiveSelection, 'activeSelection');\n"],"mappings":";;;;;;;AAmBA,MAAM,+BACJ,EACE,wBAAwB,mBACzB;;;;;;;;;;;;AAaH,IAAa,kBAAb,MAAa,wBAAwB,MAAM;CAKzC,OAAO,cAAmC;AACxC,SAAO;GAAE,GAAG,MAAM,aAAa;GAAE,GAAG,gBAAgB;GAAa;;CAkBnE,YACE,UAA0B,EAAE,EAC5B,UAA2C,EAAE,EAC7C;AACA,SAAO;AACP,SAAO,OAAO,MAAM,gBAAgB,YAAY;AAChD,OAAK,WAAW,QAAQ;EACxB,MAAM,EAAE,MAAM,KAAK,kBAAkB;AACrC,OAAK,UAAU,SAAS;GACtB;GACA;GACA,eAAe,kBAAA,QAAA,kBAAA,KAAA,IAAA,gBAAiB,IAAI,8BAA8B;GACnE,CAAC;;;;;CAMJ,yBAAyB;AACvB,SAAO;;;;;;CAOT,2BAA2B;;;;;CAQ3B,eAAe,GAAG,SAAyB;AACzC,MAAI,KAAK,2BAA2B,kBAClC,MAAK,IAAI,GAAG,QAAQ;MAIpB,SAAQ,SAAS,WAAW;GAC1B,MAAM,QAAQ,KAAK,SAAS,WAAW,QAAQ,IAAI,YAAY,OAAO,CAAC;GACvE,MAAM,WACJ,UAAU,KAEN,KAAK,MAAM,GACX;AACN,QAAK,SAAS,UAAU,OAAO;IAC/B;;;;;CAON,cAAc,QAAsB;AAClC,MACE,KAAK,YAAY,CAAC,MACf,MAAM,EAAE,eAAe,OAAO,IAAI,OAAO,eAAe,EAAE,CAC5D,EACD;AAEA,OACE,SACA,oFACD;AACD,UAAO;;AAGT,SAAO,MAAM,cAAc,OAAO;;;;;;;;;CAUpC,WAAW,QAAsB,uBAAiC;AAIhE,MAAI,OAAO,UAAU,OAAO,WAAW,OAAO,MAG5C,QAAO,OAAO,WAAW,OAAO;WAEvB,OAAO,SAAS,OAAO,WAAW,OAAO,MAElD,QAAO,MAAM,OAAO,OAAO;AAK7B,OAAK,YAAY,QAAQ,sBAAsB;;;;;;;;CASjD,UAAU,QAAsB,uBAAiC;AAC/D,OAAK,WAAW,QAAQ,sBAAsB;AAE9C,SAAO,UAAU,OAAO,OAAO,YAAY,QAAQ,KAAK;;;;;;;CAQ1D,sBAAsB,MAA2B,SAAyB;AACxE,QAAM,sBAAsB,MAAM,QAAQ;EAC1C,MAAM,yBAAS,IAAI,KAAY;AAC/B,UAAQ,SAAS,WAAW;GAC1B,MAAM,EAAE,WAAW;AACnB,aAAU,OAAO,IAAI,OAAO;IAC5B;AACF,MAAI,SAAA,UAEF,QAAO,SAAS,UAAU;AACxB,SAAM,sBAAsB,mBAAmB,QAAQ;IACvD;MAGF,QAAO,SAAS,UAAU;AACxB,SAAM,KAAK,SAAS,KAAK;IACzB;;;;;CAON,aAAa;AACX,OAAK,WAAW;AAChB,SAAO;;;;;;CAOT,WAAW;AACT,SAAO,uBAAuB,KAAK,YAAY,CAAC;;;;;;CAOlD,cAAc;AACZ,SAAO;;;;;;CAOT,aAAa;AACX,SAAO;;;;;;;;CAST,gBACE,KACA,eACA,kBACA;AACA,MAAI,MAAM;AACV,MAAI,cAAc,KAAK,WAAW,KAAK,0BAA0B;EACjE,MAAM,UAAU;GACd,aAAa;GACb,GAAG;GACH,oBAAoB;GACrB;AACD,OAAK,IAAI,IAAI,GAAG,IAAI,KAAK,SAAS,QAAQ,IACxC,MAAK,SAAS,GAAG,gBAAgB,KAAK,QAAQ;AAEhD,QAAM,gBAAgB,KAAK,cAAc;AACzC,MAAI,SAAS;;;iCApNR,QAAO,kBAAkB;iCAEzB,eAAmC,6BAA6B;AAsNzE,cAAc,SAAS,gBAAgB;AACvC,cAAc,SAAS,iBAAiB,kBAAkB"}