import { Crop } from './crops.js';
export declare enum Pest {
    Beetle = "beetle",
    Cricket = "cricket",
    Worm = "worm",
    Fly = "fly",
    Locust = "locust",
    Mite = "mite",
    Mosquito = "mosquito",
    Moth = "moth",
    Rat = "rat",
    Slug = "slug",
    Mouse = "mouse",
    Dragonfly = "dragonfly",
    Firefly = "firefly",
    Mantis = "mantis",
    LunarMoth = "lunar_moth"
}
export declare const FORTUNE_PER_PEST_BRACKET = 0.4;
export declare const DEFAULT_GARDEN_BESTIARY_PEST_BRACKET: Record<number, number>;
export declare const FIELD_MOUSE_BESTIARY_PEST_BRACKET: Record<number, number>;
export declare const TIMESTALK_CLONE_BESTIARY_BRACKET: Record<number, number>;
export declare const BESTIARY_PEST_BRACKETS: Record<Pest, Record<number, number>>;
export declare const PEST_EXCHANGE_RATES: {
    0: number;
    1: number;
    2: number;
    3: number;
    4: number;
    5: number;
    6: number;
    7: number;
    8: number;
    9: number;
    10: number;
    11: number;
    12: number;
    13: number;
    14: number;
    15: number;
    16: number;
    17: number;
    18: number;
    19: number;
    20: number;
    21: number;
    22: number;
    23: number;
    24: number;
    25: number;
    26: number;
    27: number;
    28: number;
    29: number;
    30: number;
    31: number;
    32: number;
    33: number;
    34: number;
    35: number;
    36: number;
    37: number;
    38: number;
    39: number;
    40: number;
};
export declare const PEST_IDS: Pest[];
export declare const PEST_BESTIARY_IDS: Record<string, Pest | null>;
export declare const GARDEN_BESTIARY_NAMES: Record<string, string>;
export declare const GARDEN_BESTIARY_BRACKETS: Record<string, Record<number, number>>;
export declare const PEST_TO_CROP: Partial<Record<Pest, Crop>>;
export declare const CROP_TO_PEST: Record<Crop, Pest>;
export declare const PEST_COLLECTION_BRACKETS: number[];
export declare const PEST_COLLECTION_ADJUSTMENTS: Omit<Record<Pest, Record<number, number>>, Pest.Mouse | Pest.LunarMoth>;
