import GameEntity from "./GameEntity";
import FiskGame from "../classes/Game";
export default interface Interactable extends GameEntity {
    interactive: boolean;
    onClick?: (event: MouseEvent, game: FiskGame) => void;
    onTouch?: (event: TouchEvent, game: FiskGame) => void;
    onKeydown?: (event: KeyboardEvent, game: FiskGame) => void;
    onKeyup?: (event: KeyboardEvent, game: FiskGame) => void;
}
