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flatgeobuf
Properties
bb_pos
bb_pos: number = 0
Methods
__init
- __init(i: number, bb: ByteBuffer): Geometry
-
ends
- ends(index: number): number
-
Returns number
endsArray
- endsArray(): Uint32Array
-
Returns Uint32Array
endsLength
- endsLength(): number
-
Returns number
m
- m(index: number): number
-
Returns number
mArray
- mArray(): Float64Array
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Returns Float64Array
mLength
- mLength(): number
-
Returns number
partsLength
- partsLength(): number
-
Returns number
t
- t(index: number): number
-
Returns number
tArray
- tArray(): Float64Array
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Returns Float64Array
tLength
- tLength(): number
-
Returns number
tm
- tm(index: number): bigint
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Returns bigint
tmLength
- tmLength(): number
-
Returns number
xy
- xy(index: number): number
-
Returns number
xyArray
- xyArray(): Float64Array
-
Returns Float64Array
xyLength
- xyLength(): number
-
Returns number
z
- z(index: number): number
-
Returns number
zArray
- zArray(): Float64Array
-
Returns Float64Array
zLength
- zLength(): number
-
Returns number
Static
addEnds
- addEnds(builder: Builder, endsOffset: number): void
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Parameters
-
builder: Builder
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endsOffset: number
Returns void
Static
addM
- addM(builder: Builder, mOffset: number): void
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Parameters
-
builder: Builder
-
mOffset: number
Returns void
Static
addParts
- addParts(builder: Builder, partsOffset: number): void
-
Parameters
-
builder: Builder
-
partsOffset: number
Returns void
Static
addT
- addT(builder: Builder, tOffset: number): void
-
Parameters
-
builder: Builder
-
tOffset: number
Returns void
Static
addTm
- addTm(builder: Builder, tmOffset: number): void
-
Parameters
-
builder: Builder
-
tmOffset: number
Returns void
Static
addType
- addType(builder: Builder, type: GeometryType): void
-
Returns void
Static
addXy
- addXy(builder: Builder, xyOffset: number): void
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Parameters
-
builder: Builder
-
xyOffset: number
Returns void
Static
addZ
- addZ(builder: Builder, zOffset: number): void
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Parameters
-
builder: Builder
-
zOffset: number
Returns void
Static
createEndsVector
- createEndsVector(builder: Builder, data: number[] | Uint32Array): number
-
Parameters
-
builder: Builder
-
data: number[] | Uint32Array
Returns number
- createEndsVector(builder: Builder, data: Uint8Array | number[]): number
-
Parameters
-
builder: Builder
-
data: Uint8Array | number[]
Returns number
Static
createGeometry
- createGeometry(builder: Builder, endsOffset: number, xyOffset: number, zOffset: number, mOffset: number, tOffset: number, tmOffset: number, type: GeometryType, partsOffset: number): number
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Parameters
-
builder: Builder
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endsOffset: number
-
xyOffset: number
-
zOffset: number
-
mOffset: number
-
tOffset: number
-
tmOffset: number
-
-
partsOffset: number
Returns number
Static
createMVector
- createMVector(builder: Builder, data: number[] | Float64Array): number
-
Parameters
-
builder: Builder
-
data: number[] | Float64Array
Returns number
- createMVector(builder: Builder, data: Uint8Array | number[]): number
-
Parameters
-
builder: Builder
-
data: Uint8Array | number[]
Returns number
Static
createPartsVector
- createPartsVector(builder: Builder, data: number[]): number
-
Parameters
-
builder: Builder
-
data: number[]
Returns number
Static
createTVector
- createTVector(builder: Builder, data: number[] | Float64Array): number
-
Parameters
-
builder: Builder
-
data: number[] | Float64Array
Returns number
- createTVector(builder: Builder, data: Uint8Array | number[]): number
-
Parameters
-
builder: Builder
-
data: Uint8Array | number[]
Returns number
Static
createTmVector
- createTmVector(builder: Builder, data: bigint[]): number
-
Parameters
-
builder: Builder
-
data: bigint[]
Returns number
Static
createXyVector
- createXyVector(builder: Builder, data: number[] | Float64Array): number
-
Parameters
-
builder: Builder
-
data: number[] | Float64Array
Returns number
- createXyVector(builder: Builder, data: Uint8Array | number[]): number
-
Parameters
-
builder: Builder
-
data: Uint8Array | number[]
Returns number
Static
createZVector
- createZVector(builder: Builder, data: number[] | Float64Array): number
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Parameters
-
builder: Builder
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data: number[] | Float64Array
Returns number
- createZVector(builder: Builder, data: Uint8Array | number[]): number
-
Parameters
-
builder: Builder
-
data: Uint8Array | number[]
Returns number
Static
endGeometry
- endGeometry(builder: Builder): number
-
Returns number
Static
getSizePrefixedRootAsGeometry
Static
startEndsVector
- startEndsVector(builder: Builder, numElems: number): void
-
Parameters
-
builder: Builder
-
numElems: number
Returns void
Static
startGeometry
- startGeometry(builder: Builder): void
-
Returns void
Static
startMVector
- startMVector(builder: Builder, numElems: number): void
-
Parameters
-
builder: Builder
-
numElems: number
Returns void
Static
startPartsVector
- startPartsVector(builder: Builder, numElems: number): void
-
Parameters
-
builder: Builder
-
numElems: number
Returns void
Static
startTVector
- startTVector(builder: Builder, numElems: number): void
-
Parameters
-
builder: Builder
-
numElems: number
Returns void
Static
startTmVector
- startTmVector(builder: Builder, numElems: number): void
-
Parameters
-
builder: Builder
-
numElems: number
Returns void
Static
startXyVector
- startXyVector(builder: Builder, numElems: number): void
-
Parameters
-
builder: Builder
-
numElems: number
Returns void
Static
startZVector
- startZVector(builder: Builder, numElems: number): void
-
Parameters
-
builder: Builder
-
numElems: number
Returns void
Deprecated
This Uint8Array overload will be removed in the future.