////////////////////////////////////////////////////////////////////////////////
//
// ADOBE SYSTEMS INCORPORATED
// Copyright 2009 Adobe Systems Incorporated
// All Rights Reserved.
//
// NOTICE: Adobe permits you to use, modify, and distribute this file
// in accordance with the terms of the license agreement accompanying it.
//
////////////////////////////////////////////////////////////////////////////////
package mx.collections
{
/**
* The IGroupingCollection2 interface defines the interface required
* to create grouped data from flat data.
*
* @see mx.collections.GroupingCollection2
* @see mx.controls.AdvancedDataGrid
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4
*/
public interface IGroupingCollection2 extends IHierarchicalData
{
//--------------------------------------------------------------------------
//
// Properties
//
//--------------------------------------------------------------------------
//----------------------------------
// grouping
//----------------------------------
/**
* The Grouping object applied to the source data.
* Setting this property does not automatically refresh the view;
* therefore, you must call the refresh() method
* after setting this property.
*
*
Note: The Flex implementations of IGroupingCollection2 retrieve all * items from a remote location before executing grouping.
* * @langversion 3.0 * @playerversion Flash 10 * @playerversion AIR 1.5 * @productversion Flex 4 */ function get grouping():Grouping; /** * @private */ function set grouping(value:Grouping):void; //-------------------------------------------------------------------------- // // Methods // //-------------------------------------------------------------------------- /** * Applies the grouping to the collection. * The collection does not detect changes to a group * automatically, so you must call therefresh()
* method to update the collection after setting the grouping,
* source, or summaries properties.
* You also call the refresh() method when you modify
* a GroupingField of the collection, such as by changing the
* caseInsensitive, compareFunction,
* or groupingFunction properties.
*
* The refresh() method can be applied synchronously
* or asynchronously.
When refresh() is called synchronously,
* all groups and summaries are updated together before the method returns.
* That means your application cannot perform other processing operations
* for the duration of the call.
* A client should wait for a CollectionEvent event
* with the value of the kind property set
* to CollectionEventKind.REFRESH
* to ensure that the refresh() method completed.
In asynchronous refresh, all groups and summaries are updated individually.
* The refresh() method returns before the groups and summaries
* are updated so that your application can continue execution.
* Also, the control is updated during the refresh so that the
* user can continue to interact with it.
The overhead of updating groups and summaries individually, * rather than all at once, makes an asynchronous refresh take longer * than a synchronous one. * However, for large data sets, your application continues * to operate during the refresh.
* * @param async Iftrue, defines the refresh to be asynchronous.
* By default it is false denoting synchronous refresh.
*
* @param dispatchCollectionEvents If true, events are
* dispatched when groups are formed.
* For better performance, set it to false.
* If true, then events are dispatched as groups and summaries are calculated
* synchronously to update the control.
* Note: If async is true,
* the dispatchCollectionEvents is always set to true.
* By default it is false denoting no events will be dispatched.
*
* @return true if the refresh() method completed,
* and false if the refresh is incomplete,
* which can mean that items are still pending.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 3
*/
function refresh(async:Boolean = false, dispatchCollectionEvents:Boolean = false):Boolean;
/**
* If the refresh is performed asynchronously,
* cancels the refresh operation and stops the building of the groups.
*
* This method only cancels the refresh
* if it is initiated by a call to the refresh() method
* with an asynch argument of true, corresponding to an asynchronous refresh.
*
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 3
*/
function cancelRefresh():void;
}
}