{
  "name": "fr.jeanf.scenemanagement",
  "version": "1.0.23",
  "displayName": "Scene Management",
  "description": "This package contains two scene loading system, one is additive using the addressable system, the other is to load subscenes. \nBoth system are living side-by-side.\nThe dynamic systems handles the loading of all static content (environment) using subscenes.\nThe additive system loads scene additively depending on zone & region and upon scenario load/unload requests. Each region or scenario can have dependency that will remain loaded until either a region or a scenario became irrelevant.",
  "unity": "2021.3",
  "repository": {
    "url": "https://github.com/lejeanf/SceneManagement",
    "type": "git",
    "revision": "2b9ef00bfbf6d9c4f5486a3a446e7510621ff0b9"
  },
  "keywords": [
    "jeanf",
    "scenemanagement"
  ],
  "author": {
    "name": "Jean-François Robin",
    "email": "robin.jeanfrancois@gmail.com",
    "url": "https://jeanfrancoisrobin.art"
  },
  "dependencies": {
    "fr.jeanf.eventsystem": "0.1.121",
    "fr.jeanf.propertydrawer": "1.1.6",
    "com.unity.entities": "1.3.9",
    "com.unity.entities.graphics": "1.3.2"
  },
  "samples": [
    {
      "displayName": "Example",
      "description": "This Sample exemplify all the systems made in this package to make it easier to understand the required setup.",
      "path": "Samples~/Example"
    },
    {
      "displayName": "Setup",
      "description": "setup",
      "path": "Samples~/Setup"
    }
  ]
}
