using UnityEngine; namespace VatBaker { public static class VatShaderProperty { public static readonly int VatPositionTex = Shader.PropertyToID("_VatPositionTex"); public static readonly int VatNormalTex = Shader.PropertyToID("_VatNormalTex"); public static readonly int VatAnimFps = Shader.PropertyToID("_VatAnimFps"); public static readonly int VatAnimLength = Shader.PropertyToID("_VatAnimLength"); } }