/**
 * Uses SVG to draw and fill a triangle image.  This triangle can then be used
 * in other controls as a "pointer" (like the triangle in a tooltip).  It
 * follows the libraries typical sizing constraints.  It can be drawn in one
 * of four directions using the direction prop.  It can be thought of as how
 * the triangle points out its direction.  The direction is based on the
 * `Direction` enum.  The four directions are:
 *
 * - Direction.up
 * - Direction.down
 * - Direction.left
 * - Direction.right
 *
 * ## Screen:
 * <img src="https://github.com/jmquigley/gadgets/blob/master/images/triangle.png" width="60%" />
 *
 * ## Examples:
 *
 * ```javascript
 * import {Direction, Sizing, Triangle} from 'gadgets';
 * <Triangle sizing={Sizing.large} direction={Direction.up} />
 * ```
 *
 * ## API
 * #### Events
 * N/A
 *
 * #### Styles
 * - `ui-triangle` - global style placed on the `<svg>` root element
 *
 * #### Properties
 * - `direction=Direction.up {Direction}` - Determines the direction the
 * triangle will point.
 * - `nobase=false {boolean}` - When set to true, then the side opposite the
 * "pointer" angle will not have a line drawn.  The typical triangle has a
 * border on all three sides drawn.  This will exclude this side.  This is
 * used when overlaying a triangle on the edge of another control.
 *
 * @module Triangle
 */
/// <reference types="react" />
import { BaseComponent, BaseProps, BaseState } from "../shared";
export interface TriangleProps extends BaseProps {
    nobase?: boolean;
}
export declare type TriangleState = BaseState;
export declare class Triangle extends BaseComponent<TriangleProps, TriangleState> {
    static readonly defaultProps: TriangleProps;
    constructor(props: TriangleProps);
    render(): JSX.Element;
}
export default Triangle;
